The Secret Pit of Illfang the Kobold Lord 15

Level 15

[ dungeon map ]
[ map key ]
Room #1, 30' x 30', 2 x Drow Mage and 4 x Drow Elite WarriorRoom #2, 30' x 30', 4 x Drow Mage and 8 x Drow Elite WarriorRoom #3, 30' x 30', 6 x Duergar Despot and 9 x DuergarRoom #4, 30' x 30', EmptyRoom #5, Ogre Bolt Launcher and 15 x OgreRoom #5, Ogre Bolt Launcher and 15 x OgreRoom #6, Vampiric Mist and 11 x Vampire SpawnRoom #6, Vampiric Mist and 11 x Vampire SpawnRoom #7, EmptyRoom #7, EmptyRoom #8, EmptyRoom #8, EmptyRoom #9, 30' x 30', Mindwitness and 11 x Mind Flayer, Flamethrower TurretRoom #10, 30' x 30', Wraith and 12 x Wight, Hidden TreasureRoom #11, 50' x 50', EmptyRoom #12, 50' x 50', EmptyRoom #13, 50' x 30', EmptyRoom #14, 50' x 50', Dire Troll and 2 x TrollRoom #15, 50' x 50', EmptyRoom #16, 50' x 50', EmptyRoom #17, 30' x 30', EmptyRoom #18, 30' x 50', Beholder and 6 x CloakerRoom #19, 30' x 30', EmptyRoom #20, 50' x 30', EmptyRoom #21, 30' x 30', EmptyRoom #22, 30' x 30', Mindwitness and 6 x Mind Flayer, Animated Net Trap, Hidden TreasureRoom #23, 50' x 50', 11 x Wight, Hidden TreasureRoom #24, 50' x 50', 3 x Duergar Despot and 6 x DuergarRoom #25, 50' x 30', EmptyRoom #26, 50' x 50', EmptyRoom #27, 50' x 50', 8 x Mind Flayer and 10 x Intellect DevourerRoom #28, 50' x 30', EmptyRoom #29, 50' x 30', EmptyRoom #30, 30' x 30', EmptyRoom #31, 50' x 30', EmptyRoom #32, 30' x 30', EmptyRoom #33, 30' x 30', Thunder TurretRoom #34, 30' x 30', 4 x Gloom WeaverRoom #35, 30' x 30', EmptyRoom #36, 50' x 50', EmptyRoom #37, 30' x 50', Kruthik Hive Lord and 15 x Adult KruthikRoom #38, 30' x 30', 13 x CholdrithRoom #39, 30' x 50', EmptyRoom #40, 50' x 50', Grick Alpha and 13 x GrickRoom #41, 30' x 50', EmptyRoom #42, 30' x 30', EmptyRoom #43, 30' x 30', Quaggoth Thonot and 15 x Quaggoth, Lightning Turret, Hidden TreasureRoom #44, 30' x 30', Drow House Captain and 6 x Drow Elite WarriorRoom #45, 50' x 30', EmptyRoom #46, 30' x 30', Balhannoth and 13 x Gibbering MoutherRoom #47, 30' x 30', EmptyRoom #48, 30' x 30', 15 x Mimic, Hidden TreasureRoom #49, 30' x 30', EmptyRoom #50, 30' x 30', Duergar Mind Master and 15 x Duergar Stone GuardRoom #51, 50' x 30', Elder Brain and 3 x Mind FlayerRoom #52, 50' x 50', 9 x Drow Mage and 11 x ChitineRoom #53, 50' x 50', Yuan-ti Anathema and 7 x Yuan-ti PurebloodRoom #54, 50' x 50', 10 x Duergar Kavalrachni and 10 x Female SteederRoom #55, 50' x 30', Mind Flayer and 11 x QuaggothRoom #56, 30' x 30', 4 x Duergar Despot and 11 x Duergar Stone Guard, Poisoned Arrow TurretRoom #57, 30' x 30', Neogi Master and 11 x Neogi, Hidden TreasureRoom #58, 30' x 30', Concealed Pit with Poisoned Spikes, Hidden TreasureRoom #59, 50' x 30', Nagpa and 14 x Duergar Soulblade, Guillotine Blade, Hidden TreasureRoom #60, 30' x 30', EmptyRoom #61, 50' x 30', EmptyRoom #62, 30' x 30', EmptyRoom #63, 50' x 30', Fomorian and 5 x TrollRoom #64, 30' x 30', EmptyRoom #65, 30' x 50', EmptyRoom #66, 30' x 30', EmptyRoom #67, 30' x 50', EmptyRoom #68, 30' x 50', EmptyRoom #69, 50' x 50', 15 x Orc Red Fang of ShargaasRoom #70, 30' x 50', Dao and 4 x Earth Elemental, Hidden TreasureRoom #71, 50' x 50', 10 x Young Kruthik and 25 x Adult KruthikRoom #72, 30' x 30', EmptyRoom #73, 30' x 30', EmptyRoom #74, 30' x 30', Mindwitness and 9 x Mind FlayerRoom #75, 30' x 50', Aboleth and 15 x Kuo-toaRoom #76, 50' x 30', Fomorian and 5 x TrollRoom #77, 50' x 50', 15 x Orc Red Fang of ShargaasRoom #78, 50' x 50', Skull Lord and 2 x FlameskullRoom #79, 30' x 50', EmptyRoom #80, 30' x 30', 3 x Drow Mage and 8 x QuaggothRoom #81, 50' x 50', 4 x Drow Mage and 7 x QuaggothRoom #82, 50' x 50', EmptyRoom #83, 50' x 50', 9 x Meazel and 1 x Gray RenderRoom #84, 50' x 50', EmptyRoom #85, 30' x 50', Vampiric Mist and 15 x Vampire SpawnRoom #86, 50' x 30', EmptyRoom #87, 50' x 30', 12 x Hobgoblin and 12 x Cave FisherRoom #88, 30' x 50', Nagpa and 11 x Duergar Soulblade, Poison Gas TrapRoom #89, 50' x 30', 14 x Duergar Stone Guard and 1 x Adult OblexRoom #90, 30' x 30', Ulitharid and 4 x Mind FlayerRoom #91, 30' x 50', Acid Turret, Hidden TreasureRoom #92, 30' x 30', EmptyRoom #93, 30' x 30', 6 x Meazel and 1 x Gray RenderRoom #94, 30' x 30', Hidden TreasureRoom #95, 50' x 30', EmptyRoom #96, 30' x 30', 8 x Meazel and 1 x Gray Render, Bolter Turret, Hidden TreasureRoom #97, 30' x 30', EmptyRoom #98, 30' x 50', Concealed Pit with SpikesRoom #99, 50' x 50', EmptyRoom #100, 50' x 30', 11 x Wight, Hidden TreasureRoom #101, 30' x 30', EmptyRoom #102, 50' x 50', Lightning TurretRoom #103, 30' x 50', 11 x Mind FlayerRoom #104, 50' x 30', Drow Inquisitor and 8 x Drow Elite WarriorRoom #105, 30' x 50', 15 x Adult KruthikRoom #106, 30' x 30', 15 x OrogRoom #107, 50' x 50', Nagpa and 7 x Duergar SoulbladeRoom #108, 30' x 50', EmptyRoom #109, 30' x 30', EmptyRoom #110, 30' x 50', EmptyRoom #111, 30' x 50', Animated Net TrapRoom #112, 50' x 30', Beholder and 4 x CloakerRoom #113, 30' x 30', EmptyRoom #114, 30' x 30', EmptyRoom #115, 30' x 30', EmptyRoom #116, 30' x 50', EmptyRoom #117, 30' x 30', EmptyRoom #118, 30' x 30', EmptyRoom #119, 30' x 50', 4 x Drow Mage and 8 x Drow Elite WarriorRoom #120, 30' x 30', Aboleth and 3 x Kuo-toa ArchpriestRoom #121, 30' x 50', EmptyRoom #122, 50' x 50', Mind Flayer Arcanist and 14 x Intellect Devourer, Hidden TreasureRoom #123, 30' x 30', 11 x WightRoom #124, 50' x 50', EmptyRoom #125, 30' x 30', 15 x OrogRoom #126, 50' x 30', EmptyRoom #127, 30' x 30', EmptyRoom #128, 50' x 50', EmptyRoom #129, 50' x 30', 5 x Chitine and 11 x Cave FisherRoom #130, 50' x 30', EmptyRoom #131, 50' x 50', EmptyRoom #132, 50' x 50', Spirit Troll and 8 x TrollRoom #133, 50' x 30', Skull Lord and 6 x DeathlockRoom #134, 30' x 50', 7 x TrollRoom #135, 30' x 30', Poisoned Guillotine Blade, Hidden TreasureRoom #136, 30' x 30', Guillotine BladeRoom #137, 30' x 30', EmptyRoom #138, 30' x 30', Draegloth and 14 x Drow Elite WarriorRoom #139, 50' x 50', Spirit Naga and 8 x MinotaurRoom #140, 50' x 50', Skull Lord and 12 x WraithRoom #141, 30' x 30', EmptyRoom #142, 50' x 30', Drow Inquisitor and 13 x Drow Elite WarriorRoom #143, 50' x 50', Spirit Troll and 5 x TrollRoom #144, 50' x 50', EmptyRoom #145, 30' x 30', Vampiric Mist and 14 x Vampire SpawnRoom #146, 50' x 50', 12 x Duergar Hammerer and 23 x DuergarRoom #147, 50' x 30', 15 x Mimic, Hidden TreasureRoom #148, 30' x 50', EmptyRoom #149, 50' x 30', Falling Block, Hidden TreasureRoom #150, 30' x 30', Hidden TreasureRoom #151, 30' x 30', Yuan-ti Anathema and 9 x Yuan-ti MalisonRoom #152, 50' x 50', Quaggoth Thonot and 15 x QuaggothRoom #153, 30' x 30', EmptyRoom #154, 30' x 50', EmptyRoom #155, 30' x 50', Symbol of Panic, Hidden TreasureRoom #156, 30' x 30', Neogi Master and 12 x NeogiRoom #157, 30' x 30', Balhannoth and 10 x Gibbering MoutherRoom #158, 50' x 30', EmptyRoom #159, 30' x 30', Nagpa and 2 x Drow ShadowbladeRoom #160, 30' x 50', Rot Troll and 4 x TrollRoom #161, 50' x 50', EmptyRoom #162, 50' x 50', Hidden TreasureRoom #163, 30' x 50', Wraith and 11 x Wight, Bolter TurretRoom #164, 50' x 50', EmptyRoom #165, 30' x 30', EmptyRoom #166, 30' x 30', EmptyRoom #167, 50' x 50', Alkilith and 5 x DybbukRoom #168, 30' x 30', EmptyRoom #169, 30' x 30', 4 x Soul MongerRoom #170, 30' x 30', EmptyRoom #171, 50' x 30', Earthquake Trap, Hidden TreasureRoom #172, 30' x 30', Ulitharid and 7 x Mind FlayerRoom #173, 50' x 50', Mindwitness and 10 x Mind Flayer, Lightning TurretRoom #174, 30' x 30', EmptyRoom #175, 30' x 50', EmptyRoom #176, 50' x 30', Venom Troll and 6 x TrollRoom #177, 30' x 30', EmptyRoom #178, 30' x 30', Acid TurretRoom #179, 50' x 50', EmptyRoom #180, 50' x 30', EmptyRoom #181, 50' x 30', Kruthik Hive Lord and 13 x Adult KruthikRoom #182, 30' x 30', 14 x WightRoom #183, 30' x 50', Poisoned Net Trap, Hidden TreasureRoom #184, 50' x 50', Drow Shadowblade and 4 x Drow Elite WarriorRoom #185, 50' x 30', 15 x Yuan-ti Broodguard and 1 x Yuan-ti PurebloodRoom #186, 30' x 50', EmptyRoom #187, 30' x 30', 15 x OrogRoom #188, 30' x 30', Duergar Warlord and 15 x Duergar Stone GuardRoom #189, 30' x 30', Neogi Master and 11 x NeogiRoom #190, 30' x 30', EmptyRoom #191, 50' x 50', EmptyRoom #192, 30' x 30', EmptyRoom #193, 30' x 30', 14 x CholdrithRoom #194, 30' x 50', Duergar Mind Master and 15 x Duergar Stone GuardRoom #195, 30' x 30', Beholder and 4 x Drow Elite Warrior, Heavy Chain FlailRoom #196, 30' x 30', EmptyRoom #197, 30' x 50', Beholder and 5 x CloakerRoom #198, 50' x 30', Hidden TreasureRoom #199, 30' x 30', Poisoned Guillotine Blade, Hidden TreasureRoom #200, 50' x 30', EmptyRoom #201, 30' x 50', Quaggoth Thonot and 15 x QuaggothRoom #202, 30' x 30', Earthquake TrapRoom #203, 50' x 30', 8 x Spawn of 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tile labyrinth covers the floorA tile labyrinth covers the floorA tile labyrinth covers the floorBolter TurretBolter TurretBolter TurretBolter TurretThunder TurretThunder TurretThunder TurretPoisoned Arrow TurretPoisoned Arrow TurretPoisoned Arrow TurretCollapsing CeilingCollapsing CeilingCollapsing CeilingCollapsing CeilingA chute falls into the corridor from aboveA chute falls into the corridor from aboveA chute falls into the corridor from aboveThe scent of ozone fills the corridorThe scent of ozone fills the corridorThe scent of ozone fills the corridorSomeone has scrawled "Idrall Inglornson has no beard" in dwarvish runes hereSomeone has scrawled "Idrall Inglornson has no beard" in dwarvish runes hereSomeone has scrawled "Idrall Inglornson has no beard" in dwarvish runes hereWithered corpses are nailed to the corridor wallsWithered corpses are nailed to the corridor wallsWithered corpses are nailed to the corridor wallsConcealed Pit with SpikesConcealed Pit with SpikesConcealed Pit with SpikesA tile labyrinth covers the floorA tile labyrinth covers the floorA tile labyrinth covers the floorPoisoned Arrow TurretPoisoned Arrow TurretPoisoned Arrow TurretSeveral square holes are cut into the walls hereSeveral square holes are cut into the walls hereSeveral square holes are cut into the walls here
General
HistoryThe dungeon was created by drow elves as a maze. It was eventually abandoned by its creators, and the dungeon has been attacked and abandoned many times since then.
SizeColossal (115 x 103)
WallsNatural Stone (DC 10 to climb)
FloorFlagstone (Slippery Foor)
TemperatureVery Hot (DC 10 Constitution save each hour or gain one level of exhaustion)
IlluminationDark (individual creatures may carry lights)
Corridor Features
aBolter Turret: DC 10 to find, DC 10 to disable; initiative +4, 3 attacks per round, +4 to hit against one target, 4d10 piercing damage
cCollapsing Ceiling: DC 10 to find, DC 10 to disable; affects all targets within a 40 ft. line, DC 12 save or take 10d10 damage
eA tile labyrinth covers the floor
iWithered corpses are nailed to the corridor walls
mConcealed Pit with Spikes: DC 10 to find, DC 10 to disable; affects all targets entering a 10 ft. square area, DC 18 save or take 18d10 damage
nThe scent of ozone fills the corridor
rA tile labyrinth covers the floor
sA chute falls into the corridor from above
uSeveral square holes are cut into the walls here
vPoisoned Arrow Turret: DC 10 to find, DC 10 to disable; initiative +3, 1 attack per round, +7 to hit against one target, 10d10 piercing/poison damage
wThunder Turret: DC 15 to find, DC 15 to disable; initiative +2, 1 attack per round, affects all targets within a 20 ft. cone, DC 14 save or take 10d10 thunder damage and become deafened for 1d4 rounds
xPoisoned Arrow Turret: DC 10 to find, DC 15 to disable; initiative +3, 1 attack per round, +8 to hit against one target, 10d10 piercing/poison damage
zSomeone has scrawled "Idrall Inglornson has no beard" in dwarvish runes here
Wandering Monsters
1Dire Troll (cr 13, motm 246, mtf 243) and 4 x Troll (cr 5, mm 291); easy, 17200 xp; wandering senselessly
2Venom Troll (cr 7, motm 248, mtf 245) and 14 x Troll (cr 5, mm 291); hard, 28100 xp; pushing a small mining cart of iron ore
3Young Red Shadow Dragon (cr 13, mm 85) and 8 x Darkmantle (cr 1/2, mm 46); easy, 10800 xp; consumed by disease and madness
4Drow Arachnomancer (cr 13, motm 99, mtf 182) and 13 x Drow Elite Warrior (cr 5, mm 128); deadly, 33400 xp; trying to lure the party into an ambush
5Spirit Naga (cr 8, mm 234) and 14 x Minotaur (cr 3, mm 223); easy, 13700 xp; patrolling their territory
68 x Fire Giant (cr 9, mm 154) and 1 x Red Dragon Wyrmling (cr 4, mm 98); hard, 41100 xp; trying to avoid notice
Room #1
North Entry

Archway

→   Leads to room #5, inhabited by Ogre Bolt Launcher and 15 x Ogre

East Entry

Archway

→   Leads to room #2, inhabited by 4 x Drow Mage and 8 x Drow Elite Warrior

South Entry

Archway

→   Leads to room #3, inhabited by 6 x Duergar Despot and 9 x Duergar

Monster

2 x Drow Mage (cr 7, mm 129) and 4 x Drow Elite Warrior (cr 5, mm 128); easy, 13000 xp


Treasure: 900 cp, 20 ep; 160 gp; 50 gp, 9 pp; 190 sp, 70 gp; 170 sp, 80 gp; 180 gp

Room #2
West Entry

Archway

→   Leads to room #1, inhabited by 2 x Drow Mage and 4 x Drow Elite Warrior

East Entry

Archway

→   Leads to room #6, inhabited by Vampiric Mist and 11 x Vampire Spawn

Room Features

A round table and stone pedestal sit in the south-west corner of the room, and a pile of iron spikes lies in the south side of the room

Monster

4 x Drow Mage (cr 7, mm 129) and 8 x Drow Elite Warrior (cr 5, mm 128); hard, 26000 xp


Treasure: 130 sp, 60 gp; 1900 cp, 40 ep; 1400 cp, 60 ep; 70 gp, 10 pp; 130 ep, 70 gp; 1100 cp, 20 ep; 210 sp, 110 gp; 2200 cp, 30 ep; 160 gp; 1300 cp, 60 ep; 50 gp, 11 pp; 230 sp, 120 gp

Room #3
North Entry

Archway

→   Leads to room #1, inhabited by 2 x Drow Mage and 4 x Drow Elite Warrior

East Entry

Archway

→   Leads to room #4

South Entry

Archway

→   Leads to room #7

Monster

6 x Duergar Despot (cr 12, motm 107, mtf 188) and 9 x Duergar (cr 1, mm 122); hard, 52200 xp


Treasure: 900 gp, 60 pp; 1000 gp, 30 pp; 700 gp, 60 pp; 500 gp, 70 pp; 700 sp, 600 gp; 1500 sp, 100 gp; 11 gp; 8 sp; 18 cp; 15 cp; 2 pp; 19 sp; 23 cp; 10 gp; 10 ep

Room #4
West Entry

Archway

→   Leads to room #3, inhabited by 6 x Duergar Despot and 9 x Duergar

East Entry

Archway

→   Leads to room #8

Room Features

A mural of ancient mythology covers the ceiling, and a broken hammer lies in the south-west corner of the room

Room #5
West Entry

Archway

East Entry

Archway

→   Leads to room #6, inhabited by Vampiric Mist and 11 x Vampire Spawn

South Entry #1

Archway

→   Leads to room #1, inhabited by 2 x Drow Mage and 4 x Drow Elite Warrior

South Entry #2

Archway

→   Leads to room #7

Room Features

The floor is covered in square tiles, alternating white and black, and several candles are scattered throughout the room

Monster

Ogre Bolt Launcher (cr 2, motm 200, mtf 220) and 15 x Ogre (cr 2, mm 237); easy, 7200 xp


Treasure: 26 cp; 20 cp; 9 sp; 12 gp; 15 sp; 19 cp; 24 cp; 19 cp; 14 ep; 12 cp; 11 gp; 11 sp; 9 ep; 14 sp; 13 sp; 10 gp

Room #6
North Entry

Archway

→   Leads to room #191

West Entry #1

Archway

→   Leads to room #5, inhabited by Ogre Bolt Launcher and 15 x Ogre

West Entry #2

Archway

→   Leads to room #2, inhabited by 4 x Drow Mage and 8 x Drow Elite Warrior

East Entry

Archway

Monster

Vampiric Mist (cr 3, motm 250, mtf 246) and 11 x Vampire Spawn (cr 5, mm 298); medium, 20500 xp


Treasure: 8 gp; 100 gp, 6 pp; 190 sp, 40 gp; 1600 cp, 10 ep; 1100 cp, 40 ep; 80 gp; 50 ep, 60 gp; 120 ep, 70 gp; 200 sp, 70 gp; 1300 cp, 40 ep; 100 gp; 130 ep, 50 gp

Room #7
North Entry #1

Archway

→   Leads to room #5, inhabited by Ogre Bolt Launcher and 15 x Ogre

North Entry #2

Archway

→   Leads to room #3, inhabited by 6 x Duergar Despot and 9 x Duergar

West Entry

Archway

→   Leads to room #78, inhabited by Skull Lord and 2 x Flameskull

East Entry

Archway

→   Leads to room #8

South Entry

Archway

Empty 
Room #8
West Entry #1

Archway

→   Leads to room #4

West Entry #2

Archway

→   Leads to room #7

East Entry #1

Archway

East Entry #2

Archway

→   Leads to room #23, inhabited by 11 x Wight

Room Features

A tile mosaic of ancient mythology covers the floor, and someone has scrawled an arrow pointing down on the south wall

Room #9
West Entry

Archway

East Entry

Archway

→   Leads to room #165

South Entry

Archway

Room Features

A magical mural on the east wall depicts the gruesome death of whomever views it, and several square holes are cut into the east and west walls

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 11 x Mind Flayer (cr 7, mm 222); deadly, 33700 xp


Treasure: 13000 gp, 1500 pp, a fine leather saddle tooled with floral vines (250 gp), a moonstone salt cellar set with a single flawless jacinth (250 gp), a silver circlet inlaid with a filigree of platinum (250 gp)

Trap

Flamethrower Turret: DC 20 to find, DC 20 to disable; initiative +2, 1 attack per round, affects all targets within a 20 ft. cone, DC 12 save or take 10d10 fire damage

Room #10
West Entry

Archway

East Entry

Archway

South Entry

Archway

Monster

Wraith (cr 5, mm 302) and 12 x Wight (cr 3, mm 300); easy, 10200 xp


Treasure: 240 sp, 70 gp; 9 sp; 6 ep; 17 sp; 17 cp; 18 sp; 13 ep; 15 gp; 24 cp; 20 cp; 16 cp; 7 gp; 4 pp

Hidden Treasure

Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)


15000 gp, 1800 pp, a brocade cloak threaded with silver (250 gp), a malachite brazier engraved with arcane runes (250 gp), a velvet choker threaded with platinum (250 gp), 4 x Potion of Healing (common, dmg 187), Potion of Hill Giant Strength (uncommon, dmg 187)

Room #11
East Entry

Archway

South Entry

Archway

Room Features

A ruined siege weapon sits in the south side of the room, and a pile of blood-soaked clothing lies in the east side of the room

Room #12
North Entry

Archway

South Entry

Archway

Empty 
Room #13
North Entry

Archway

East Entry

Archway

→   Leads to room #119, inhabited by 4 x Drow Mage and 8 x Drow Elite Warrior

South Entry

Archway

Room Features

A ruined siege weapon sits in the south side of the room, and the south and west walls are covered with cracks

Room #14
West Entry

Archway

→   Leads to room #22, inhabited by Mindwitness and 6 x Mind Flayer

East Entry

Archway

→   Leads to room #166

Room Features

A magical mirror on the north wall answers questions with insults, and a pile of wax blobs lies in the center of the room

Monster

Dire Troll (cr 13, motm 246, mtf 243) and 2 x Troll (cr 5, mm 291); easy, 13600 xp


Treasure: 600 ep, 100 gp; 110 sp, 110 gp; 220 sp, 60 gp

Room #15
North Entry #1

Archway

North Entry #2

Archway

→   Leads to room #156, inhabited by Neogi Master and 12 x Neogi

East Entry

Archway

→   Leads to room #44, inhabited by Drow House Captain and 6 x Drow Elite Warrior

South Entry

Archway

→   Leads to room #171

Room Features

A forge and anvil sit in the south-west corner of the room, and someone has scrawled "Stephye's Hammers looted this place" on the north wall

Room #16
West Entry

Archway

East Entry

Archway

Room Features

A magical altar of a god of dwarves in the west side of the room heals all wounds of any dwarf within 30 feet (but only once), and a tile mosaic of an undead god covers the floor

Room #17
East Entry #1

Archway

East Entry #2

Archway

Room Features

A wooden platform hangs over a deep pit in the west side of the room, and someone has scrawled "two, two, nine, ten, three, four" in draconic script on the north wall

Room #18
West Entry

Archway

→   Leads to room #69, inhabited by 15 x Orc Red Fang of Shargaas

East Entry #1

Archway

→   Leads to room #54, inhabited by 10 x Duergar Kavalrachni and 10 x Female Steeder

East Entry #2

Archway

Monster

Beholder (cr 13, mm 28) and 6 x Cloaker (cr 8, mm 41); medium, 33400 xp


Treasure: 500 ep, 300 gp; 100 gp; 40 gp, 6 pp; 120 ep, 30 gp; 250 sp, 70 gp; 250 sp, 70 gp; 1100 cp, 60 ep

Room #19
North Entry

Archway

West Entry

Archway

South Entry

Archway

→   Leads to room #146, inhabited by 12 x Duergar Hammerer and 23 x Duergar

Room Features

Several iron cages are scattered throughout the room, and a thumping sound can be heard in the east side of the room

Room #20
North Entry

Archway

→   Leads to room #193, inhabited by 14 x Choldrith

West Entry

Archway

→   Leads to room #75, inhabited by Aboleth and 15 x Kuo-toa

South Entry

Archway

→   Leads to room #161

Empty 
Room #21
West Entry

Archway

South Entry

Archway

→   Leads to room #26

Room Features

Someone has scrawled "You cannot kill it with wizardry" in draconic script on the north wall, and several torches are scattered throughout the room

Room #22
East Entry

Archway

→   Leads to room #14, inhabited by Dire Troll and 2 x Troll

South Entry

Archway

Room Features

A chute descends from the room into a natural cavern below, and several monstrous corpses are scattered throughout the room

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 6 x Mind Flayer (cr 7, mm 222); easy, 19200 xp


Treasure: 60 ep, 70 gp; 1500 cp, 10 ep; 1600 cp, 60 ep; 900 cp, 40 ep; 150 gp; 150 gp; 1200 cp, 30 ep

Trap

Animated Net Trap: DC 10 to find, DC 10 to disable; affects all targets within a 10 ft. square area, DC 11 save or become restrained and take 4d10 damage per round

Hidden Treasure

Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


16000 gp, 2300 pp, diamond (500 gp), 4 x alexandrite (500 gp), aquamarine (500 gp), 2 x blue spinel (500 gp), 3 x peridot (500 gp), topaz (500 gp), 2 x Potion of Speed (very rare, dmg 188), 2 x Potion of Supreme Healing (very rare, dmg 187)

Room #23
West Entry

Archway

→   Leads to room #8

East Entry

Archway

→   Leads to room #136

South Entry

Archway

Room Features

Someone has scrawled "Abandon all hope" in draconic script on the west wall, and a crushed helm lies in the north side of the room

Monster

11 x Wight (cr 3, mm 300); easy, 7700 xp


Treasure: 19 sp; 11 ep; 21 cp; 11 ep; 18 cp; 23 cp; 14 sp; 14 sp; 14 cp; 13 ep; 10 gp

Hidden Treasure

Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


12000 gp, 1500 pp, 6 x black pearl (500 gp), 4 x diamond (500 gp), 2 x alexandrite (500 gp), aquamarine (500 gp), 2 x blue spinel (500 gp), peridot (500 gp), topaz (500 gp), Defender (shortsword) (legendary, dmg 164)

Room #24
South Entry #1

Archway

→   Leads to room #166

South Entry #2

Archway

Room Features

Someone has scrawled "Don't lose your head" in blood on the west wall, and the floor is covered with bloodstains

Monster

3 x Duergar Despot (cr 12, motm 107, mtf 188) and 6 x Duergar (cr 1, mm 122); medium, 26400 xp


Treasure: 600 ep, 300 gp; 700 gp, 40 pp; 100 ep, 200 gp; 18 cp; 15 sp; 14 ep; 22 sp; 12 ep; 6 ep

Room #25
North Entry

Archway

West Entry

Archway

Room Features

A cube of solid stone stands in the north side of the room, and the south and west walls are covered with goblin graffiti

Room #26
North Entry

Archway

→   Leads to room #21

East Entry

Archway

Empty 
Room #27
North Entry

Archway

West Entry

Archway

→   Leads to room #180

East Entry

Archway

→   Leads to room #132, inhabited by Spirit Troll and 8 x Troll

South Entry

Archway

Room Features

A rope ascends to a balcony hanging from the west wall, and the north and west walls are covered with cracks

Monster

8 x Mind Flayer (cr 7, mm 222) and 10 x Intellect Devourer (cr 2, mm 191); medium, 27700 xp


Treasure: 1100 cp, 60 ep; 200 sp, 60 gp; 230 sp, 70 gp; 230 sp, 80 gp; 180 sp, 40 gp; 70 gp, 8 pp; 150 sp, 70 gp; 160 gp; 15 sp; 17 sp; 16 cp; 7 gp; 13 gp; 1 pp; 13 sp; 17 sp; 14 sp; 11 cp

Room #28
West Entry

Archway

South Entry

Archway

→   Leads to room #133, inhabited by Skull Lord and 6 x Deathlock

Empty 
Room #29
West Entry

Archway

East Entry

Archway

Empty 
Room #30
East Entry

Archway

South Entry

Archway

→   Leads to room #160, inhabited by Rot Troll and 4 x Troll

Room Features

A stone ramp ascends towards the south wall, and a mural of geometric patterns covers the ceiling

Room #31
North Entry

Archway

→   Leads to room #50, inhabited by Duergar Mind Master and 15 x Duergar Stone Guard

West Entry

Archway

→   Leads to room #197, inhabited by Beholder and 5 x Cloaker

Room Features

A group of demonic faces have been carved into the west wall, and a pile of rotten rope lies in the north side of the room

Room #32
West Entry

Archway

South Entry

Archway

Room Features

A ladder ascends to a catwalk hanging between the north and south walls, and a shallow pool of quicksilver lies in the north-west corner of the room

Room #33
West Entry

Archway

→   Leads to room #84

East Entry

Archway

South Entry

Archway

Room Features

A tile labyrinth covers the floor, and a pile of empty flasks lies in the south side of the room

Trap

Thunder Turret: DC 10 to find, DC 15 to disable; initiative +1, 1 attack per round, affects all targets within a 20 ft. cone, DC 17 save or take 18d10 thunder damage and become deafened for 1d4 rounds

Room #34
East Entry #1

Archway

East Entry #2

Archway

Monster

4 x Gloom Weaver (cr 9, motm 213, mtf 224); easy, 20000 xp


Treasure: 1600 cp, 20 ep; 210 sp, 90 gp; 200 sp, 60 gp; 160 gp

Room #35
North Entry

Archway

Room Features

A well lies in the east side of the room, and iron chains hang from the ceiling in the north-east corner of the room

Room #36
West Entry

Archway

→   Leads to room #161

South Entry

Archway

Empty 
Room #37
West Entry #1

Archway

West Entry #2

Archway

East Entry

Archway

→   Leads to room #170

Room Features

Several square holes are cut into the south and west walls, and a crater has been blasted into the floor in the north-west corner of the room

Monster

Kruthik Hive Lord (cr 5, motm 169, mtf 212) and 15 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 8550 xp


Treasure: 190 gp; 17 cp; 8 ep; 12 sp; 15 sp; 11 sp; 19 cp; 20 cp; 10 ep; 9 ep; 14 ep; 15 sp; 9 gp; 17 cp; 20 sp; 19 cp

Room #38
North Entry

Archway

→   Leads to room #85, inhabited by Vampiric Mist and 15 x Vampire Spawn

West Entry

Archway

South Entry

Archway

Room Features

A narrow pit covered by iron bars lies in the south side of the room, and a faded and torn tapestry hangs from the west wall

Monster

13 x Choldrith (cr 3, motm 77, vgm 132); easy, 9100 xp


Treasure: 12 gp; 8 sp; 13 gp; 17 cp; 19 sp; 10 sp; 11 ep; 11 gp; 10 gp; 15 cp; 15 sp; 13 sp; 14 gp

Room #39
West Entry

Archway

→   Leads to room #64

Room Features

Spirals of blue stones cover the floor, and several pieces of trash are scattered throughout the room

Room #40
North Entry

Archway

→   Leads to room #116

South Entry #1

Archway

→   Leads to room #82

South Entry #2

Archway

→   Leads to room #194, inhabited by Duergar Mind Master and 15 x Duergar Stone Guard

Room Features

Someone has scrawled "In the Year of Aether, when the sun is eclipsed in the Lion, the Staff of Wains shall be found" on the west wall, and a metallic odor fills the south side of the room

Monster

Grick Alpha (cr 7, mm 173) and 13 x Grick (cr 2, mm 173); easy, 8750 xp


Treasure: 240 sp, 50 gp; 15 sp; 11 gp; 19 sp; 12 gp; 17 sp; 14 gp; 14 sp; 15 sp; 12 gp; 21 sp; 15 cp; 19 cp; 9 sp

Room #41
West Entry

Archway

→   Leads to room #153

East Entry

Archway

South Entry

Archway

Empty 
Room #42
North Entry

Archway

→   Leads to room #106, inhabited by 15 x Orog

West Entry

Archway

Room Features

A tapestry of vile acts hangs from the north wall, and an iron chandelier hangs from the ceiling in the north-east corner of the room

Room #43
North Entry #1

Archway

North Entry #2

Archway

South Entry

Archway

Room Features

Someone has scrawled "Alotel was here" on the south wall, and a dagger hilt lies in the south-east corner of the room

Monster

Quaggoth Thonot (cr 3, mm 256) and 15 x Quaggoth (cr 2, mm 256); easy, 7450 xp


Treasure: 12 sp; 14 sp; 11 gp; 17 sp; 8 gp; 17 cp; 28 cp; 10 gp; 14 cp; 13 gp; 11 ep; 18 sp; 18 sp; 12 gp; 27 cp; 15 sp

Trap

Lightning Turret: DC 15 to find, DC 15 to disable; initiative +4, 1 attack per round, affects all targets in a 40 ft. line, DC 14 save or take 10d10 lightning damage

Hidden Treasure

Trapped and Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)

Rune of Hypnosis: DC 15 to find, DC 15 to disable; affects all targets within 10 ft., DC 13 save or become incapacitated for 1d4 rounds


14000 gp, 2200 pp, 2 x black pearl (500 gp), diamond (500 gp), alexandrite (500 gp), aquamarine (500 gp), 2 x blue spinel (500 gp), peridot (500 gp), topaz (500 gp), Figurine of Wondrous Power (silver raven) (uncommon, dmg 169), Dimensional Shackles (rare, dmg 165)

Room #44
North Entry

Archway

West Entry

Archway

→   Leads to room #15

East Entry

Archway

Room Features

A mouldy odor fills the east side of the room, and a ruined gauntlet lies in the east side of the room

Monster

Drow House Captain (cr 9, motm 101, mtf 184) and 6 x Drow Elite Warrior (cr 5, mm 128); easy, 15800 xp


Treasure: 1000 cp, 30 ep; 180 gp; 220 sp, 90 gp; 2200 cp, 10 ep; 130 gp; 1600 cp, 60 ep; 180 sp, 70 gp

Room #45
North Entry

Archway

→   Leads to room #61

East Entry

Archway

Empty 
Room #46
East Entry

Archway

South Entry

Archway

Room Features

An iron sarcophagus sits in the south-west corner of the room, and someone has scrawled "Frinarv has no beard" in dwarvish runes on the east wall

Monster

Balhannoth (cr 11, motm 55, mtf 118) and 13 x Gibbering Mouther (cr 2, mm 157); easy, 13050 xp


Treasure: 500 gp, 20 pp; 22 cp; 19 cp; 11 gp; 13 ep; 10 gp; 14 sp; 16 sp; 7 gp; 8 gp; 13 sp; 21 cp; 8 gp; 1 pp

Room #47
North Entry

Archway

South Entry

Archway

→   Leads to room #71, inhabited by 10 x Young Kruthik and 25 x Adult Kruthik

Empty 
Room #48
East Entry

Archway

→   Leads to room #140, inhabited by Skull Lord and 12 x Wraith

South Entry

Archway

Monster

15 x Mimic (cr 2, mm 220); easy, 6750 xp


Treasure: 11 gp; 11 cp; 8 sp; 11 ep; 11 gp; 14 ep; 12 gp; 15 gp; 11 sp; 18 cp; 9 gp; 8 sp; 10 gp; 22 cp; 10 gp

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


15000 gp, 1900 pp, a brocade mantle threaded with gold (250 gp), a linen gown threaded with electrum (250 gp), an ivory orb engraved with spirals (250 gp), Spell Scroll (Resistance) (common, dmg 200), Spell Scroll (Hex) (common, dmg 200), 2 x Potion of Healing (common, dmg 187), Dust of Disappearance (uncommon, dmg 166), Potion of Fire Breath (uncommon, dmg 187), Potion of Greater Healing (uncommon, dmg 187)

Room #49
North Entry

Archway

Room Features

A tapestry of arcane patterns hangs from the east wall, and various torture devices are scattered throughout the room

Room #50
North Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #31

Monster

Duergar Mind Master (cr 2, motm 108, mtf 189) and 15 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 7200 xp


Treasure: 14 ep; 11 cp; 8 gp; 14 sp; 15 gp; 22 cp; 23 cp; 18 cp; 9 sp; 12 sp; 3 pp; 9 ep; 18 gp; 24 cp; 8 gp; 22 cp

Room #51
North Entry

Archway

East Entry

Archway

→   Leads to room #162

Monster

Elder Brain (cr 14, motm 120, vgm 174) and 3 x Mind Flayer (cr 7, mm 222); easy, 20200 xp


Treasure: 1500 sp, 500 gp; 150 gp; 1000 cp, 30 ep; 60 ep, 70 gp

Room #52
North Entry

Archway

→   Leads to room #113

East Entry

Archway

→   Leads to room #164

Room Features

A tile labyrinth covers the floor, and unintelligible whispering can be heard in the south-west corner of the room

Monster

9 x Drow Mage (cr 7, mm 129) and 11 x Chitine (cr 1/2, motm 75, vgm 131); medium, 27200 xp


Treasure: 120 gp; 700 cp, 60 ep; 1100 cp, 50 ep; 1300 cp, 30 ep; 240 sp, 50 gp; 800 cp, 30 ep; 130 ep, 70 gp; 210 sp, 80 gp; 200 sp, 110 gp; 6 gp; 15 gp; 20 cp; 13 sp; 10 sp; 10 sp; 22 cp; 10 gp; 6 sp; 19 cp; 9 gp

Room #53
West Entry

Archway

South Entry

Archway

→   Leads to room #202

Room Features

A narrow ledge runs along the north and east walls, and a cube of solid stone stands in the west side of the room

Monster

Yuan-ti Anathema (cr 12, motm 272, vgm 202) and 7 x Yuan-ti Pureblood (cr 1, mm 310); easy, 9800 xp


Treasure: 200 gp, 120 pp; 20 cp; 16 sp; 13 cp; 19 cp; 18 ep; 11 sp; 13 sp

Room #54
North Entry

Archway

West Entry

Archway

→   Leads to room #18, inhabited by Beholder and 6 x Cloaker

South Entry

Archway

→   Leads to room #143, inhabited by Spirit Troll and 5 x Troll

Room Features

A tile mosaic of ancient mythology covers the floor, and someone has scrawled "Kill them with fire" on the south wall

Monster

10 x Duergar Kavalrachni (cr 2, motm 107, mtf 189) and 10 x Female Steeder (cr 1, motm 231, mtf 238); easy, 6500 xp


Treasure: 23 cp; 17 gp; 20 cp; 8 ep; 5 pp; 9 gp; 2 pp; 10 gp; 10 gp; 9 ep; 15 sp; 14 sp; 20 cp; 20 cp; 23 cp; 13 ep; 14 sp; 12 sp; 3 pp; 25 cp

Room #55
North Entry

Archway

South Entry

Archway

Room Features

A forge and anvil sit in the north side of the room, and a ruined chain shirt lies in the north-west corner of the room

Monster

Mind Flayer (cr 7, mm 222) and 11 x Quaggoth (cr 2, mm 256); easy, 7850 xp


Treasure: 120 gp; 16 sp; 9 gp; 15 gp; 17 cp; 7 gp; 16 sp; 14 gp; 15 cp; 14 gp; 14 ep; 20 cp

Room #56
South Entry

Archway

Room Features

A narrow ledge runs along the south and west walls, and someone has scrawled "nine, two, five, four, nine" on the west wall

Monster

4 x Duergar Despot (cr 12, motm 107, mtf 188) and 11 x Duergar Stone Guard (cr 2, motm 110, mtf 191); hard, 38550 xp


Treasure: 200 gp, 70 pp; 400 ep, 300 gp; 1000 gp, 20 pp; 800 gp, 50 pp; 15 sp; 4 gp; 17 cp; 18 sp; 1 pp; 16 cp; 13 cp; 13 gp; 11 ep; 15 ep; 12 sp

Trap

Poisoned Arrow Turret: DC 15 to find, DC 10 to disable; initiative +4, 1 attack per round, +6 to hit against one target, 10d10 piercing/poison damage

Room #57
West Entry

Archway

→   Leads to room #176, inhabited by Venom Troll and 6 x Troll

East Entry

Archway

Monster

Neogi Master (cr 4, motm 192, vgm 180) and 11 x Neogi (cr 3, motm 192, vgm 180); easy, 8800 xp


Treasure: 13 cp; 13 gp; 12 sp; 21 cp; 9 ep; 13 gp; 23 cp; 21 sp; 15 sp; 15 cp; 20 cp; 11 ep

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


15000 gp, 2200 pp, a drake hide merchant's cap tooled with a legendary coat of arms (750 gp), a fine steel censer set with star ruby and yellow sapphire (750 gp), a gilded wooden cup engraved with a labyrinth (750 gp), a gold bracelet engraved with arcane runes (750 gp), a gold flower brooch engraved with draconic runes (750 gp), an ivory puzzle box engraved with draconic scales (750 gp)

Room #58
West Entry

Archway

Trap

Concealed Pit with Poisoned Spikes: DC 10 to find, DC 10 to disable; affects all targets entering a 10 ft. square area, DC 12 save or take 10d10 damage

Hidden Treasure

Hidden (DC 20 to find) Unlocked Iron Chest (60 hp)


13000 gp, 1200 pp, agate (1000 gp), 2 x diamond (1000 gp), jacinth (1000 gp), blue sapphire (1000 gp), 4 x emerald (1000 gp), fire opal (1000 gp), star sapphire (1000 gp), 2 x yellow sapphire (1000 gp)

Room #59
South Entry

Archway

Room Features

A stone ramp ascends towards the east wall, and someone has scrawled "We can graffiti too" on the north wall

Monster

Nagpa (cr 17, motm 189, mtf 215) and 14 x Duergar Soulblade (cr 1, motm 109, mtf 190); hard, 20800 xp


Treasure: 1000 gp, 400 pp; 17 sp; 2 pp; 13 sp; 12 ep; 24 cp; 22 cp; 16 sp; 8 gp; 16 sp; 14 sp; 10 gp; 7 gp; 12 gp; 20 sp

Trap

Guillotine Blade: DC 10 to find, DC 10 to disable; +9 to hit against one target, 18d10 slashing damage

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


6000 gp, 1900 pp, agate (1000 gp), 2 x diamond (1000 gp), 2 x jacinth (1000 gp), blue sapphire (1000 gp), 3 x emerald (1000 gp), fire opal (1000 gp), opal (1000 gp), star sapphire (1000 gp), Boots of Striding and Springing (uncommon, dmg 156), Boots of Levitation (rare, dmg 155), Mantle of Spell Resistance (rare, dmg 180), Vicious Weapon (warhammer) (rare, dmg 209), Dragon Slayer (greatsword) (rare, dmg 166)

Room #60
West Entry

Archway

South Entry

Archway

Room Features

Someone has scrawled "We can graffiti too" on the west wall, and a warped spear lies in the east side of the room

Room #61
North Entry

Archway

South Entry

Archway

→   Leads to room #45

Room Features

A balcony hangs from the east wall, and someone has scrawled "Beneath the tomb" in dwarvish runes on the west wall

Room #62
West Entry

Archway

South Entry

Archway

Empty 
Room #63
North Entry

Archway

East Entry

Archway

→   Leads to room #184, inhabited by Drow Shadowblade and 4 x Drow Elite Warrior

South Entry

Archway

→   Leads to room #111

Monster

Fomorian (cr 8, mm 136) and 5 x Troll (cr 5, mm 291); easy, 12900 xp


Treasure: 1700 cp, 10 ep; 140 gp; 1900 cp, 60 ep; 1100 cp, 60 ep; 1100 cp, 30 ep; 230 sp, 70 gp

Room #64
East Entry

Archway

→   Leads to room #39

South Entry

Archway

Empty 
Room #65
North Entry #1

Archway

North Entry #2

Archway

→   Leads to room #76, inhabited by Fomorian and 5 x Troll

West Entry

Archway

South Entry

Archway

→   Leads to room #182, inhabited by 14 x Wight

Room Features

The floor is covered in square tiles, alternating white and black, and a ruined siege weapon sits in the east side of the room

Room #66
North Entry

Archway

South Entry

Archway

Empty 
Room #67
South Entry

Archway

Room Features

Several square holes are cut into the north wall, and jagged steel blades project from cracks in the east and west walls

Room #68
North Entry

Archway

→   Leads to room #142, inhabited by Drow Inquisitor and 13 x Drow Elite Warrior

East Entry

Archway

Room Features

A tapestry of geometric patterns hangs from the south wall, and an iron chandelier hangs from the ceiling in the north side of the room

Room #69
North Entry

Archway

→   Leads to room #130

East Entry

Archway

→   Leads to room #18, inhabited by Beholder and 6 x Cloaker

South Entry

Archway

Room Features

A narrow shaft falls into the room from above, and a charred club lies in the center of the room

Monster

15 x Orc Red Fang of Shargaas (cr 3, vgm 185); easy, 10500 xp


Treasure: 6 sp; 14 gp; 19 cp; 6 gp; 15 cp; 20 cp; 20 cp; 11 sp; 2 pp; 18 sp; 5 pp; 3 pp; 21 sp; 13 gp; 18 cp

Room #70
North Entry

Archway

→   Leads to room #166

West Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #128

Room Features

A narrow shaft descends from the room into a plundered tomb below, and burning torches in iron sconces line the north wall

Monster

Dao (cr 11, mm 143) and 4 x Earth Elemental (cr 5, mm 124); easy, 14400 xp


Treasure: 300 gp, 50 pp; 250 sp, 40 gp; 80 gp; 190 gp; 150 gp

Hidden Treasure

Hidden (DC 15 to find) Trapped and Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)

Contact Poison: DC 10 to find, DC 10 to disable; affects each creature which touches the trigger, DC 15 save or take 10d10 damage


15000 gp, 1600 pp, a brocade coat threaded with gold (750 gp), a fine leather mantle tooled with noble imagery (750 gp), a marble shrine (of a god of trickery) adorned with gold (750 gp), a silk sash trimmed with sable (750 gp), a velvet vest threaded with platinum (750 gp), Spell Scroll (Giant Insect) (rare, dmg 200), Elixir of Health (rare, dmg 168), Potion of Diminution (rare, dmg 187), Potion of Heroism (rare, dmg 188), 2 x Potion of Superior Healing (rare, dmg 187)

Room #71
North Entry

Archway

→   Leads to room #47

South Entry

Archway

→   Leads to room #152, inhabited by Quaggoth Thonot and 15 x Quaggoth

Monster

10 x Young Kruthik (cr 1/8, motm 168, mtf 211) and 25 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 11500 xp


Treasure: 15 cp; 14 gp; 13 sp; 20 cp; 11 gp; 8 gp; 19 cp; 15 sp; 11 gp; 19 sp; 4 gp; 1 pp; 12 cp; 5 pp; 14 sp; 8 gp; 13 gp; 12 sp; 10 sp; 11 gp; 7 gp; 20 sp; 20 cp; 19 cp; 17 cp; 10 cp; 12 sp; 12 sp; 13 ep; 16 gp; 14 cp; 14 sp; 17 sp; 15 sp; 9 gp

Room #72
East Entry #1

Archway

East Entry #2

Archway

Room Features

A rope ascends to a balcony hanging from the north wall, and knocking can be faintly heard near the east wall

Room #73
South Entry #1

Archway

South Entry #2

Archway

Empty 
Room #74
North Entry

Archway

West Entry

Archway

Room Features

A tapestry of vile acts hangs from the south wall, and someone has scrawled "The Guild of the Lost Arrow looted this place" on the north wall

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 9 x Mind Flayer (cr 7, mm 222); medium, 27900 xp


Treasure: 1100 cp, 50 ep; 170 sp, 60 gp; 140 gp; 170 gp; 150 sp, 60 gp; 130 gp; 1700 cp, 40 ep; 220 sp, 100 gp; 140 sp, 70 gp; 180 sp, 60 gp

Room #75
West Entry

Archway

East Entry

Archway

→   Leads to room #20

South Entry

Archway

Room Features

Several iron cages are scattered throughout the room, and someone has scrawled "It's a trap" on the west wall

Monster

Aboleth (cr 10, mm 13) and 15 x Kuo-toa (cr 1/4, mm 199); easy, 6650 xp


Treasure: 100 ep, 70 gp; 9 gp; 19 cp; 12 gp; 12 cp; 9 sp; 21 cp; 10 gp; 12 gp; 14 cp; 15 cp; 14 cp; 23 cp; 19 sp; 11 sp; 19 cp

Room #76
East Entry

Archway

South Entry #1

Archway

→   Leads to room #65

South Entry #2

Archway

Room Features

A tapestry of a god of plants hangs from the west wall, and someone has scrawled "The Circle of the Sapphire Coin killed a green dragon here" on the south wall

Monster

Fomorian (cr 8, mm 136) and 5 x Troll (cr 5, mm 291); easy, 12900 xp


Treasure: 2100 cp, 20 ep; 220 sp, 50 gp; 230 sp, 60 gp; 130 gp; 1400 cp, 40 ep; 60 ep, 80 gp

Room #77
North Entry #1

Archway

North Entry #2

Archway

West Entry

Archway

East Entry

Archway

Room Features

A narrow shaft descends from the room into a magical cyst below, and a rusted gauntlet lies in the north side of the room

Monster

15 x Orc Red Fang of Shargaas (cr 3, vgm 185); easy, 10500 xp


Treasure: 12 sp; 10 gp; 23 cp; 12 ep; 10 gp; 11 sp; 8 ep; 20 cp; 11 sp; 12 cp; 15 cp; 18 sp; 15 sp; 13 ep; 8 sp

Room #78
North Entry

Archway

→   Leads to room #203, inhabited by 8 x Spawn of Kyuss

West Entry

Archway

East Entry

Archway

→   Leads to room #7

South Entry

Archway

Monster

Skull Lord (cr 15, motm 220, mtf 230) and 2 x Flameskull (cr 4, mm 134); easy, 15200 xp


Treasure: 100 ep, 300 gp; 24 cp; 9 cp

Room #79
North Entry

Archway

West Entry

Archway

East Entry

Archway

→   Leads to room #109

Room Features

A magical statue in the north-west corner of the room answers questions with insults, and the north and west walls are covered with sword cuts

Room #80
North Entry

Archway

West Entry

Archway

Room Features

A group of monstrous faces have been carved into the east wall, and a stack of barrels filled with sand stands against the west wall

Monster

3 x Drow Mage (cr 7, mm 129) and 8 x Quaggoth (cr 2, mm 256); easy, 12300 xp


Treasure: 70 gp; 100 ep, 80 gp; 170 sp, 70 gp; 12 sp; 10 cp; 18 sp; 8 sp; 19 sp; 18 sp; 4 gp; 9 cp

Room #81
West Entry #1

Archway

→   Leads to room #172, inhabited by Ulitharid and 7 x Mind Flayer

West Entry #2

Archway

South Entry

Archway

Monster

4 x Drow Mage (cr 7, mm 129) and 7 x Quaggoth (cr 2, mm 256); medium, 14750 xp


Treasure: 1800 cp, 20 ep; 170 gp; 1400 cp, 20 ep; 210 sp, 60 gp; 15 sp; 11 sp; 18 sp; 19 cp; 18 cp; 11 sp; 12 cp

Room #82
North Entry

Archway

→   Leads to room #40, inhabited by Grick Alpha and 13 x Grick

West Entry

Archway

→   Leads to room #152, inhabited by Quaggoth Thonot and 15 x Quaggoth

Room Features

A crude bed and crude bookcase sit in the south-east corner of the room, and someone has scrawled "Joyce fell here, not quick enough" on the west wall

Room #83
West Entry

Archway

South Entry

Archway

Monster

9 x Meazel (cr 1, motm 177, mtf 214) and 1 x Gray Render (cr 12, motm 146, mtf 209); easy, 10200 xp


Treasure: 14 cp; 18 cp; 17 gp; 3 pp; 5 ep; 18 cp; 14 cp; 14 sp; 8 gp; 900 gp, 50 pp

Room #84
East Entry

Archway

→   Leads to room #33

South Entry

Archway

Room Features

A stone dais sits in the north-east corner of the room, and a cube of solid stone stands in the center of the room

Room #85
North Entry

Archway

South Entry

Archway

→   Leads to room #38, inhabited by 13 x Choldrith

Monster

Vampiric Mist (cr 3, motm 250, mtf 246) and 15 x Vampire Spawn (cr 5, mm 298); hard, 27700 xp


Treasure: 12000 gp, 1700 pp, 3 x agate (1000 gp), black opal (1000 gp), blue sapphire (1000 gp), 2 x emerald (1000 gp), 2 x star sapphire (1000 gp)

Room #86
West Entry

Archway

South Entry #1

Archway

→   Leads to room #148

South Entry #2

Archway

Room Features

Part of the west wall has collapsed into the room, and someone has scrawled a monstrous face on the east wall

Room #87
North Entry

Archway

West Entry

Archway

→   Leads to room #106, inhabited by 15 x Orog

Room Features

An iron sarcophagus sits in the north side of the room, and a pile of trash lies in the south-east corner of the room

Monster

12 x Hobgoblin (cr 1/2, mm 186) and 12 x Cave Fisher (cr 3, motm 73, vgm 130); easy, 9600 xp


Treasure: 10 gp; 12 gp; 8 gp; 8 ep; 7 gp; 19 cp; 6 gp; 8 sp; 5 pp; 15 sp; 13 cp; 15 sp; 11 sp; 17 sp; 21 cp; 11 sp; 9 gp; 5 sp; 1 pp; 11 gp; 8 gp; 16 cp; 16 cp; 13 cp

Room #88
West Entry

Archway

East Entry

Archway

Monster

Nagpa (cr 17, motm 189, mtf 215) and 11 x Duergar Soulblade (cr 1, motm 109, mtf 190); medium, 20200 xp


Treasure: 6000 gp, 500 pp; 14 sp; 4 gp; 6 gp; 8 sp; 8 sp; 15 cp; 13 ep; 6 pp; 15 gp; 11 ep; 17 cp

Trap

Poison Gas Trap: DC 10 to find, DC 10 to disable; affects all targets within a 10 ft. square area, DC 15 save or take 10d10 poison damage

Room #89
East Entry

Archway

Monster

14 x Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); easy, 8100 xp


Treasure: 11 sp; 14 sp; 13 cp; 10 sp; 19 cp; 15 gp; 8 ep; 26 cp; 18 cp; 8 sp; 18 cp; 11 gp; 7 ep; 22 cp; 190 sp, 70 gp

Room #90
East Entry

Archway

Room Features

A stone dais and throne sits in the north side of the room, and someone has scrawled "Beware the basilisk" on the west wall

Monster

Ulitharid (cr 9, motm 249, vgm 175) and 4 x Mind Flayer (cr 7, mm 222); easy, 16600 xp


Treasure: 90 ep, 100 gp; 260 sp, 100 gp; 110 gp; 170 sp, 90 gp; 1400 cp, 20 ep

Room #91
North Entry

Archway

→   Leads to room #136

East Entry

Archway

Trap

Acid Turret: DC 20 to find, DC 20 to disable; initiative +1, 1 attack per round, affects all targets within a 20 ft. cone, DC 13 save or take 4d10 acid damage for 1d4 rounds

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


16000 gp, 1800 pp, a fine leather belt with a gold buckle (250 gp), a fine porcelain tile adorned with gold and a crown and throne in relief (250 gp), a malachite coffer inlaid with a filigree of gold (250 gp), a marble bust (of a dwarf king) adorned with chrysoberyl (250 gp), an ivory rod engraved with a labyrinth (250 gp), an ivory shield brooch engraved with a labyrinth (250 gp), an ornate silver mirror (250 gp), Potion of Frost Giant Strength (rare, dmg 187), Potion of Superior Healing (rare, dmg 187)

Room #92
North Entry

Archway

East Entry

Archway

→   Leads to room #152, inhabited by Quaggoth Thonot and 15 x Quaggoth

Empty 
Room #93
West Entry

Archway

→   Leads to room #124

East Entry

Archway

Room Features

A stream of water flows along a channel in the floor, and a forge and anvil sit in the east side of the room

Monster

6 x Meazel (cr 1, motm 177, mtf 214) and 1 x Gray Render (cr 12, motm 146, mtf 209); easy, 9600 xp


Treasure: 18 cp; 15 cp; 13 gp; 11 sp; 8 gp; 11 sp; 200 ep, 300 gp

Room #94
North Entry

Archway

East Entry #1

Archway

East Entry #2

Archway

Room Features

A stair ascends to a balcony hanging from the south wall, and a crushed helm lies in the west side of the room

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


10000 gp, 1800 pp, diamond (500 gp), alexandrite (500 gp), aquamarine (500 gp), 2 x blue spinel (500 gp), 4 x topaz (500 gp), 2 x Potion of Vitality (very rare, dmg 188)

Room #95
North Entry #1

Archway

→   Leads to room #97

North Entry #2

Archway

Room Features

The room has a high domed ceiling, and a group of draconic faces have been carved into the north wall

Room #96
South Entry

Archway

Room Features

A simple fireplace sits against the east wall, and a metallic odor fills the north side of the room

Monster

8 x Meazel (cr 1, motm 177, mtf 214) and 1 x Gray Render (cr 12, motm 146, mtf 209); easy, 10000 xp


Treasure: 11 sp; 12 gp; 10 gp; 6 gp; 11 sp; 21 cp; 10 gp; 18 sp; 800 sp, 100 gp

Trap

Bolter Turret: DC 10 to find, DC 10 to disable; initiative +4, 3 attacks per round, +3 to hit against one target, 4d10 piercing damage

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


17000 gp, 1900 pp, a copper plate set with blue spinel (250 gp), a lacquered wooden shield brooch inlaid with a filigree of orichalcum (250 gp), an electrum shield brooch inlaid with ornate orichalcum scrollwork (250 gp), 2 x Potion of Healing (common, dmg 187), Dust of Sneezing and Choking (uncommon, dmg 166)

Room #97
North Entry

Archway

→   Leads to room #121

East Entry

Archway

South Entry

Archway

→   Leads to room #95

Room Features

Someone has scrawled "Sigra died here" on the west wall, and a pile of wax blobs lies in the south-west corner of the room

Room #98
North Entry

Archway

→   Leads to room #200

East Entry

Archway

South Entry

Archway

Room Features

A group of demonic faces have been carved into the north wall, and a pile of rotten rope lies in the north-west corner of the room

Trap

Concealed Pit with Spikes: DC 15 to find, DC 10 to disable; affects all targets entering a 10 ft. square area, DC 17 save or take 18d10 damage

Room #99
North Entry

Archway

→   Leads to room #103, inhabited by 11 x Mind Flayer

West Entry

Archway

→   Leads to room #185, inhabited by 15 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood

East Entry

Archway

→   Leads to room #199

Room Features

A cube of solid stone stands in the north side of the room, and someone has scrawled "The last wards have fallen" on the south wall

Room #100
North Entry #1

Archway

North Entry #2

Archway

West Entry

Archway

→   Leads to room #164

East Entry

Archway

Monster

11 x Wight (cr 3, mm 300); easy, 7700 xp


Treasure: 15 sp; 9 gp; 13 gp; 16 sp; 2 pp; 11 ep; 3 pp; 19 sp; 19 cp; 11 gp; 13 gp

Hidden Treasure

Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)


15000 gp, 2400 pp, agate (1000 gp), 2 x jacinth (1000 gp), black opal (1000 gp), 2 x blue sapphire (1000 gp), fire opal (1000 gp), 2 x opal (1000 gp), star ruby (1000 gp), Spell Scroll (Blight) (rare, dmg 200), Bead of Force (rare, dmg 154), Potion of Diminution (rare, dmg 187), Potion of Stone Giant Strength (rare, dmg 187), Potion of Superior Healing (rare, dmg 187)

Room #101
West Entry #1

Archway

→   Leads to room #194, inhabited by Duergar Mind Master and 15 x Duergar Stone Guard

West Entry #2

Archway

East Entry

Archway

Room Features

The floor is covered with mud, and a ruined gauntlet lies in the west side of the room

Room #102
North Entry

Archway

→   Leads to room #119, inhabited by 4 x Drow Mage and 8 x Drow Elite Warrior

West Entry

Archway

Trap

Lightning Turret: DC 15 to find, DC 15 to disable; initiative +4, 1 attack per round, affects all targets in a 40 ft. line, DC 13 save or take 10d10 lightning damage

Room #103
North Entry

Archway

West Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #99

Monster

11 x Mind Flayer (cr 7, mm 222); hard, 31900 xp


Treasure: 13000 gp, 1800 pp, 3 x jacinth (1000 gp), emerald (1000 gp), 2 x opal (1000 gp), star ruby (1000 gp), 3 x star sapphire (1000 gp), Luck Blade (shortsword) (legendary, dmg 179)

Room #104
North Entry

Archway

→   Leads to room #187, inhabited by 15 x Orog

South Entry

Archway

Room Features

A stream of quicksilver flows along a channel in the floor, and an altar of evil sits in the south side of the room

Monster

Drow Inquisitor (cr 14, motm 102, mtf 184) and 8 x Drow Elite Warrior (cr 5, mm 128); medium, 25900 xp


Treasure: 600 gp, 70 pp; 230 sp, 80 gp; 90 gp; 200 sp, 80 gp; 90 gp; 200 sp, 110 gp; 210 sp, 60 gp; 90 ep, 40 gp; 230 sp, 40 gp

Room #105
North Entry

Archway

West Entry

Archway

South Entry

Archway

→   Leads to room #110

Room Features

Someone has scrawled "Don't sleep" in goblin runes on the west wall, and several pieces of trash are scattered throughout the room

Monster

15 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 6750 xp


Treasure: 22 cp; 13 gp; 12 cp; 19 cp; 13 gp; 10 sp; 14 gp; 18 cp; 9 sp; 15 gp; 17 sp; 7 ep; 18 cp; 24 cp; 16 sp

Room #106
East Entry

Archway

→   Leads to room #87, inhabited by 12 x Hobgoblin and 12 x Cave Fisher

South Entry

Archway

→   Leads to room #42

Room Features

Part of the ceiling has collapsed into the room, and the south and west walls are covered with veins of black crystal

Monster

15 x Orog (cr 2, mm 247); easy, 6750 xp


Treasure: 16 sp; 17 cp; 14 sp; 23 cp; 18 cp; 23 cp; 10 gp; 17 cp; 19 sp; 15 sp; 14 sp; 13 gp; 9 gp; 11 gp; 5 gp

Room #107
West Entry

Archway

East Entry

Archway

→   Leads to room #129, inhabited by 5 x Chitine and 11 x Cave Fisher

Room Features

Someone has scrawled a crude drawing of a nymph on the south wall, and a pile of bent copper coins lies in the south side of the room

Monster

Nagpa (cr 17, motm 189, mtf 215) and 7 x Duergar Soulblade (cr 1, motm 109, mtf 190); medium, 19400 xp


Treasure: 5000 gp, 500 pp; 20 cp; 15 sp; 14 cp; 14 cp; 19 cp; 16 gp; 10 gp

Room #108
East Entry

Archway

→   Leads to room #197, inhabited by Beholder and 5 x Cloaker

South Entry

Archway

Room Features

Several iron cages are scattered throughout the room, and iron chains hang from the ceiling in the west side of the room

Room #109
West Entry

Archway

→   Leads to room #79

South Entry

Archway

Room Features

A magical pool in the north-west corner of the room restores youth to whomever drinks from it (but only once), and several pieces of rotting wood are scattered throughout the room

Room #110
North Entry

Archway

→   Leads to room #105, inhabited by 15 x Adult Kruthik

East Entry

Archway

Room Features

A group of draconic faces have been carved into the west wall, and a sundered club lies in the north-west corner of the room

Room #111
North Entry

Archway

→   Leads to room #63, inhabited by Fomorian and 5 x Troll

East Entry

Archway

→   Leads to room #196

South Entry

Archway

Room Features

Someone has scrawled "The Shield of Allegiance is sundered" on the east wall, and a pile of rotting wood lies in the north-east corner of the room

Trap

Animated Net Trap: DC 15 to find, DC 10 to disable; affects all targets within a 10 ft. square area, DC 11 save or become restrained and take 4d10 damage per round

Room #112
North Entry

Archway

Monster

Beholder (cr 13, mm 28) and 4 x Cloaker (cr 8, mm 41); medium, 25600 xp


Treasure: 400 gp, 70 pp; 180 sp, 70 gp; 30 gp, 14 pp; 110 sp, 90 gp; 210 sp, 60 gp

Room #113
West Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #52, inhabited by 9 x Drow Mage and 11 x Chitine

Room Features

A stone dais sits in the south-east corner of the room, and a buzzing noise can be heard in the south-west corner of the room

Room #114
West Entry

Archway

→   Leads to room #201, inhabited by Quaggoth Thonot and 15 x Quaggoth

South Entry

Archway

Room Features

A well lies in the south-east corner of the room, and an iron chandelier hangs from the ceiling in the north-east corner of the room

Room #115
North Entry

Archway

East Entry

Archway

Empty 
Room #116
West Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #40, inhabited by Grick Alpha and 13 x Grick

Room Features

Someone has scrawled "seven, seven, one, five, nine, ten" in draconic script on the south wall, and a broken wooden chest lies in the center of the room

Room #117
West Entry

Archway

→   Leads to room #200

East Entry

Archway

Empty 
Room #118
North Entry

Archway

West Entry

Archway

→   Leads to room #190

South Entry

Archway

→   Leads to room #197, inhabited by Beholder and 5 x Cloaker

Empty 
Room #119
West Entry

Archway

→   Leads to room #13

South Entry #1

Archway

→   Leads to room #102

South Entry #2

Archway

Room Features

A stone ramp ascends towards the west wall, and a sundered mace lies in the south-east corner of the room

Monster

4 x Drow Mage (cr 7, mm 129) and 8 x Drow Elite Warrior (cr 5, mm 128); hard, 26000 xp


Treasure: 2000 cp, 60 ep; 2100 cp, 60 ep; 130 ep, 50 gp; 140 gp; 200 gp; 1300 cp, 50 ep; 1500 cp, 10 ep; 160 gp; 170 sp, 70 gp; 150 sp, 90 gp; 120 gp; 290 sp, 40 gp

Room #120
North Entry

Archway

East Entry

Archway

Monster

Aboleth (cr 10, mm 13) and 3 x Kuo-toa Archpriest (cr 6, mm 200); easy, 12800 xp


Treasure: 2200 cp, 20 ep; 200 gp; 180 sp, 60 gp; 140 gp

Room #121
North Entry

Archway

South Entry

Archway

→   Leads to room #97

Empty 
Room #122
East Entry

Archway

Room Features

A tapestry of ancient mythology hangs from the north wall, and someone has scrawled "I'd rather be at the Crossed Axes" on the north wall

Monster

Mind Flayer Arcanist (cr 8, mm 222) and 14 x Intellect Devourer (cr 2, mm 191); easy, 10200 xp


Treasure: 1400 cp, 10 ep; 19 cp; 18 cp; 5 sp; 12 ep; 13 sp; 12 gp; 12 sp; 13 gp; 3 pp; 12 gp; 5 pp; 19 cp; 13 ep; 18 sp

Hidden Treasure

Hidden (DC 25 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


16000 gp, 1800 pp, jacinth (1000 gp), 2 x black opal (1000 gp), emerald (1000 gp), fire opal (1000 gp), 3 x star ruby (1000 gp), star sapphire (1000 gp), yellow sapphire (1000 gp), +2 Ammunition (50 blowgun needles) (rare, dmg 150)

Room #123
North Entry

Archway

West Entry

Archway

East Entry

Archway

Monster

11 x Wight (cr 3, mm 300); easy, 7700 xp


Treasure: 13 sp; 15 cp; 1 pp; 8 gp; 22 cp; 18 sp; 12 gp; 15 cp; 3 pp; 6 ep; 15 sp

Room #124
East Entry #1

Archway

→   Leads to room #93, inhabited by 6 x Meazel and 1 x Gray Render

East Entry #2

Archway

Empty 
Room #125
West Entry

Archway

South Entry

Archway

Room Features

Someone has scrawled "Upon the second day of the reign of Grace, in the Sea of Mercy, the Bridge of Coins shall be destroyed" on the south wall, and a corroded iron key hangs from a hook on the north and east walls

Monster

15 x Orog (cr 2, mm 247); easy, 6750 xp


Treasure: 13 cp; 20 cp; 10 sp; 11 cp; 15 cp; 11 gp; 14 gp; 26 cp; 6 ep; 15 sp; 18 gp; 5 pp; 4 ep; 16 cp; 20 cp

Room #126
West Entry

Archway

East Entry

Archway

South Entry

Archway

Room Features

A tile mosaic of a legendary battle covers the floor, and a sundered helm lies in the east side of the room

Room #127
North Entry

Archway

South Entry

Archway

Room Features

A magical mirror on the south wall answers questions with insults, and the walls have been engraved with incoherent labyrinths

Room #128
North Entry

Archway

→   Leads to room #70, inhabited by Dao and 4 x Earth Elemental

West Entry

Archway

→   Leads to room #149

South Entry

Archway

→   Leads to room #175

Empty 
Room #129
North Entry

Archway

West Entry

Archway

→   Leads to room #107, inhabited by Nagpa and 7 x Duergar Soulblade

South Entry

Archway

→   Leads to room #144

Monster

5 x Chitine (cr 1/2, motm 75, vgm 131) and 11 x Cave Fisher (cr 3, motm 73, vgm 130); easy, 8200 xp


Treasure: 24 cp; 11 ep; 13 sp; 9 ep; 10 sp; 22 cp; 14 gp; 13 sp; 5 pp; 24 cp; 19 cp; 8 gp; 14 cp; 7 gp; 4 pp; 12 sp

Room #130
West Entry

Archway

South Entry #1

Archway

South Entry #2

Archway

→   Leads to room #69, inhabited by 15 x Orc Red Fang of Shargaas

Room Features

A mural of vile acts covers the ceiling, and a simple cabinet and crude bookcase sit in the north-west corner of the room

Room #131
North Entry

Archway

East Entry

Archway

Room Features

A chute falls into the room from above, and a rusted iron box lies in the west side of the room

Room #132
West Entry

Archway

→   Leads to room #27, inhabited by 8 x Mind Flayer and 10 x Intellect Devourer

Monster

Spirit Troll (cr 11, motm 247, mtf 244) and 8 x Troll (cr 5, mm 291); medium, 21600 xp


Treasure: 100 ep, 400 gp; 110 gp, 12 pp; 230 sp, 70 gp; 170 sp, 60 gp; 120 ep, 100 gp; 1000 cp, 50 ep; 2100 cp, 10 ep; 120 gp; 1200 cp, 50 ep

Room #133
North Entry #1

Archway

North Entry #2

Archway

→   Leads to room #28

East Entry

Archway

Monster

Skull Lord (cr 15, motm 220, mtf 230) and 6 x Deathlock (cr 4, motm 86, mtf 128); medium, 19600 xp


Treasure: 1000 gp, 80 pp; 18 cp; 10 sp; 14 cp; 16 sp; 11 gp; 17 sp

Room #134
West Entry

Archway

→   Leads to room #148

South Entry

Archway

→   Leads to room #173, inhabited by Mindwitness and 10 x Mind Flayer

Room Features

Spirals of red stones cover the floor, and several torches are scattered throughout the room

Monster

7 x Troll (cr 5, mm 291); easy, 12600 xp


Treasure: 20 gp, 10 pp; 100 gp, 15 pp; 220 sp, 60 gp; 2200 cp, 60 ep; 1800 cp, 40 ep; 110 gp, 11 pp; 160 sp, 110 gp

Room #135
North Entry

Archway

East Entry

Archway

Trap

Poisoned Guillotine Blade: DC 10 to find, DC 10 to disable; +6 to hit against one target, 10d10 slashing/poison damage

Hidden Treasure

Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


11000 gp, 1400 pp, 3 x black pearl (500 gp), diamond (500 gp), aquamarine (500 gp), 2 x blue spinel (500 gp), 2 x peridot (500 gp), +3 Ammunition (20 sling bullets) (very rare, dmg 150), Potion of Supreme Healing (very rare, dmg 187)

Room #136
West Entry

Archway

→   Leads to room #23, inhabited by 11 x Wight

East Entry

Archway

South Entry

Archway

→   Leads to room #91

Trap

Guillotine Blade: DC 15 to find, DC 10 to disable; +10 to hit against one target, 18d10 slashing damage

Room #137
East Entry

Archway

→   Leads to room #149

South Entry

Archway

Empty 
Room #138
North Entry #1

Archway

North Entry #2

Archway

Room Features

A magical shrine in the west side of the room heals all wounds of whomever offers a prayer (but only once), and the floor is covered in square tiles, alternating white and black

Monster

Draegloth (cr 7, motm 98, vgm 141) and 14 x Drow Elite Warrior (cr 5, mm 128); hard, 28100 xp


Treasure: 1000 cp, 60 ep; 270 sp, 80 gp; 1100 cp, 50 ep; 1700 cp, 20 ep; 160 gp; 180 gp; 130 ep, 80 gp; 1300 cp, 50 ep; 120 gp; 170 gp; 230 sp, 80 gp; 50 ep, 110 gp; 80 gp, 17 pp; 1700 cp, 50 ep; 1300 cp, 20 ep

Room #139
West Entry

Archway

→   Leads to room #143, inhabited by Spirit Troll and 5 x Troll

South Entry

Archway

Room Features

Numerous monstrous skulls lie within niches in the west wall, and a pile of iron blobs lies in the south side of the room

Monster

Spirit Naga (cr 8, mm 234) and 8 x Minotaur (cr 3, mm 223); easy, 9500 xp


Treasure: 1700 cp, 40 ep; 4 gp; 6 pp; 12 ep; 19 cp; 13 gp; 12 gp; 8 sp; 26 cp

Room #140
North Entry

Archway

West Entry

Archway

→   Leads to room #48, inhabited by 15 x Mimic

East Entry

Archway

South Entry

Archway

→   Leads to room #159, inhabited by Nagpa and 2 x Drow Shadowblade

Room Features

Ghostly music can be heard in the south-west corner of the room, and several pieces of rotten rope are scattered throughout the room

Monster

Skull Lord (cr 15, motm 220, mtf 230) and 12 x Wraith (cr 5, mm 302); deadly, 34600 xp


Treasure: 700 gp, 10 pp; 190 sp, 90 gp; 230 sp, 70 gp; 1800 cp, 30 ep; 120 gp; 250 sp, 30 gp; 120 gp; 1100 cp, 50 ep; 2200 cp, 40 ep; 1400 cp, 20 ep; 200 sp, 100 gp; 140 ep, 50 gp; 180 sp, 110 gp

Room #141
East Entry

Archway

South Entry

Archway

Empty 
Room #142
South Entry #1

Archway

South Entry #2

Archway

→   Leads to room #68

Room Features

Someone has scrawled "Stay right" on the north wall, and a broken spear lies in the south-west corner of the room

Monster

Drow Inquisitor (cr 14, motm 102, mtf 184) and 13 x Drow Elite Warrior (cr 5, mm 128); deadly, 34900 xp


Treasure: 19000 gp, 2300 pp, 3 x diamond (500 gp), 3 x alexandrite (500 gp), aquamarine (500 gp), 2 x black pearl (500 gp), 2 x blue spinel (500 gp), peridot (500 gp), Potion of Supreme Healing (very rare, dmg 187)

Room #143
North Entry

Archway

→   Leads to room #54, inhabited by 10 x Duergar Kavalrachni and 10 x Female Steeder

East Entry

Archway

→   Leads to room #139, inhabited by Spirit Naga and 8 x Minotaur

Room Features

A large demonic idol with ruby eyes sits in the east side of the room, and a rusted chain shirt lies in the south side of the room

Monster

Spirit Troll (cr 11, motm 247, mtf 244) and 5 x Troll (cr 5, mm 291); easy, 16200 xp


Treasure: 800 gp, 80 pp; 1800 cp, 40 ep; 230 sp, 60 gp; 70 gp; 1300 cp, 60 ep; 150 gp

Room #144
North Entry

Archway

→   Leads to room #129, inhabited by 5 x Chitine and 11 x Cave Fisher

East Entry

Archway

Room Features

Someone has scrawled "It's a trap" in draconic script on the east wall, and a metallic odor fills the north-east corner of the room

Room #145
East Entry

Archway

South Entry

Archway

Monster

Vampiric Mist (cr 3, motm 250, mtf 246) and 14 x Vampire Spawn (cr 5, mm 298); hard, 25900 xp


Treasure: 18 sp; 1400 cp, 50 ep; 180 sp, 90 gp; 250 sp, 70 gp; 1100 cp, 20 ep; 230 sp, 50 gp; 1300 cp, 30 ep; 250 sp, 60 gp; 1900 cp, 10 ep; 170 gp; 120 ep, 80 gp; 30 gp, 16 pp; 180 gp; 100 gp; 170 sp, 90 gp

Room #146
North Entry #1

Archway

→   Leads to room #19

North Entry #2

Archway

East Entry

Archway

Room Features

A toppled statue lies in the east side of the room, and a cold spot can be felt in the south-west corner of the room

Monster

12 x Duergar Hammerer (cr 2, motm 112, mtf 188) and 23 x Duergar (cr 1, mm 122); easy, 10000 xp


Treasure: 20 sp; 13 sp; 5 ep; 19 sp; 10 sp; 15 cp; 3 pp; 12 cp; 13 sp; 22 cp; 24 cp; 8 ep; 24 cp; 20 cp; 8 ep; 10 cp; 15 sp; 16 gp; 19 cp; 18 sp; 11 gp; 19 cp; 8 gp; 15 sp; 13 sp; 16 sp; 6 pp; 19 cp; 22 cp; 3 pp; 13 sp; 2 pp; 20 sp; 4 pp; 12 sp

Room #147
West Entry

Archway

→   Leads to room #189, inhabited by Neogi Master and 11 x Neogi

Monster

15 x Mimic (cr 2, mm 220); easy, 6750 xp


Treasure: 15 cp; 9 sp; 20 cp; 16 gp; 16 sp; 9 sp; 25 cp; 16 cp; 20 cp; 12 gp; 9 sp; 4 pp; 11 ep; 18 sp; 19 cp

Hidden Treasure

Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)


12000 gp, 1900 pp, a bloodstone orb engraved with arcane runes (750 gp), a dragon horn rod set with a single jacinth (750 gp), a fine leather armor trimmed with squirrel fur (750 gp), a lacquered wooden rod set with jacinth (750 gp), Spell Scroll (Simulacrum) (very rare, dmg 200), Potion of Speed (very rare, dmg 188)

Room #148
North Entry

Archway

→   Leads to room #86

East Entry

Archway

→   Leads to room #134, inhabited by 7 x Troll

South Entry

Archway

Room Features

A set of demonic war masks hangs on the east wall, and sporadic knocking can be faintly heard near the north wall

Room #149
North Entry

Archway

→   Leads to room #174

West Entry

Archway

→   Leads to room #137

East Entry

Archway

→   Leads to room #128

South Entry

Archway

→   Leads to room #181, inhabited by Kruthik Hive Lord and 13 x Adult Kruthik

Room Features

A group of draconic faces have been carved into the east wall, and lit candles are scattered across the floor

Trap

Falling Block: DC 10 to find, DC 15 to disable; affects all targets within a 10 ft. square area, DC 20 save or take 18d10 damage

Hidden Treasure

Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


15000 gp, 1600 pp, diamond (500 gp), 3 x alexandrite (500 gp), 2 x black pearl (500 gp), topaz (500 gp), Potion of Climbing (common, dmg 187), Immovable Rod (uncommon, dmg 175), Keoghtom's Ointment (uncommon, dmg 179), Philter of Love (uncommon, dmg 184), Robe of Useful Items (9 other patches) (uncommon, dmg 195)

Room #150
West Entry

Archway

Room Features

A tile labyrinth covers the floor, and a pile of rotten fruit lies in the north-east corner of the room

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


14000 gp, 1100 pp, a fine leather belt with a platinum buckle (750 gp), a gold medallion engraved with a renowned coat of arms (750 gp), a silk brocade choker trimmed with ermine (750 gp), a silver crown inlaid with ornate platinum scrollwork (750 gp), an electrum circlet engraved with noble imagery (750 gp), Spell Scroll (Fog Cloud) (common, dmg 200), Spell Scroll (Hellish Rebuke) (common, dmg 200), Potion of Healing (common, dmg 187), Potion of Resistance (fire) (uncommon, dmg 188), Cloak of the Manta Ray (uncommon, dmg 159), Potion of Growth (uncommon, dmg 187)

Room #151
West Entry

Archway

Monster

Yuan-ti Anathema (cr 12, motm 272, vgm 202) and 9 x Yuan-ti Malison (cr 3, mm 309); easy, 14700 xp


Treasure: 900 gp, 70 pp; 8 gp; 15 gp; 20 cp; 19 cp; 24 cp; 11 gp; 19 sp; 13 gp; 11 ep

Room #152
North Entry

Archway

→   Leads to room #71, inhabited by 10 x Young Kruthik and 25 x Adult Kruthik

West Entry

Archway

→   Leads to room #92

East Entry

Archway

→   Leads to room #82

South Entry

Archway

Monster

Quaggoth Thonot (cr 3, mm 256) and 15 x Quaggoth (cr 2, mm 256); easy, 7450 xp


Treasure: 8 sp; 18 sp; 14 sp; 13 gp; 20 cp; 9 gp; 6 gp; 8 sp; 16 cp; 8 gp; 12 ep; 8 gp; 12 cp; 16 sp; 17 cp; 20 cp

Room #153
North Entry

Archway

West Entry

Archway

→   Leads to room #158

East Entry

Archway

→   Leads to room #41

Empty 
Room #154
North Entry

Archway

West Entry

Archway

Empty 
Room #155
North Entry

Archway

West Entry

Archway

East Entry

Archway

Room Features

An unexplained breeze can be felt in the south-west corner of the room, and a broken wooden chest lies in the south side of the room

Trap

Symbol of Panic: DC 15 to find, DC 15 to disable; affects all targets within 10 ft., DC 11 save or become frightened for 1d4 rounds

Hidden Treasure

Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)


15000 gp, 1600 pp, agate (1000 gp), 2 x jacinth (1000 gp), 2 x black opal (1000 gp), blue sapphire (1000 gp), emerald (1000 gp), 2 x fire opal (1000 gp), opal (1000 gp), 2 x yellow sapphire (1000 gp), Potion of Supreme Healing (very rare, dmg 187)

Room #156
West Entry

Archway

South Entry

Archway

→   Leads to room #15

Room Features

A stone ramp ascends towards the east wall, and a pair of boots lies in the center of the room

Monster

Neogi Master (cr 4, motm 192, vgm 180) and 12 x Neogi (cr 3, motm 192, vgm 180); easy, 9500 xp


Treasure: 21 cp; 15 sp; 11 ep; 8 gp; 13 sp; 16 sp; 16 cp; 7 gp; 8 ep; 20 cp; 11 gp; 12 sp; 1 pp

Room #157
West Entry

Archway

South Entry

Archway

Monster

Balhannoth (cr 11, motm 55, mtf 118) and 10 x Gibbering Mouther (cr 2, mm 157); easy, 11700 xp


Treasure: 600 gp, 50 pp; 18 sp; 12 gp; 24 cp; 17 sp; 17 cp; 12 cp; 13 sp; 14 sp; 9 ep; 12 sp

Room #158
North Entry

Archway

East Entry

Archway

→   Leads to room #153

South Entry

Archway

→   Leads to room #184, inhabited by Drow Shadowblade and 4 x Drow Elite Warrior

Empty 
Room #159
North Entry #1

Archway

North Entry #2

Archway

→   Leads to room #140, inhabited by Skull Lord and 12 x Wraith

West Entry

Archway

Monster

Nagpa (cr 17, motm 189, mtf 215) and 2 x Drow Shadowblade (cr 11, motm 105, mtf 187); medium, 32400 xp


Treasure: 3000 gp, 900 pp; 400 gp, 10 pp; 800 gp, 100 pp

Room #160
North Entry

Archway

→   Leads to room #30

West Entry #1

Archway

West Entry #2

Archway

Room Features

Numerous pillars line the north and south walls, and a ring of keys lies in the north side of the room

Monster

Rot Troll (cr 9, motm 247, mtf 244) and 4 x Troll (cr 5, mm 291); easy, 12200 xp


Treasure: 260 sp, 70 gp; 260 sp, 60 gp; 160 sp, 30 gp; 140 gp; 180 sp, 30 gp

Room #161
North Entry

Archway

→   Leads to room #20

East Entry

Archway

→   Leads to room #36

South Entry

Archway

Room Features

A circle of tall stones stands in the south-west corner of the room, and a sundered helm lies in the east side of the room

Room #162
West Entry

Archway

→   Leads to room #51, inhabited by Elder Brain and 3 x Mind Flayer

East Entry

Archway

Room Features

A narrow ledge runs along the north and east walls, and someone has scrawled an incomplete drawing of a dragon on the east wall

Hidden Treasure

Hidden (DC 25 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


10000 gp, 1700 pp, 2 x agate (1000 gp), diamond (1000 gp), 3 x jacinth (1000 gp), opal (1000 gp), 2 x star ruby (1000 gp), 3 x star sapphire (1000 gp), 2 x yellow sapphire (1000 gp), Candle of Invocation (neutral evil) (very rare, dmg 157), Carpet of Flying (4 ft. x 6 ft.) (very rare, dmg 157), +3 Shield (very rare, dmg 200)

Room #163
West Entry

Archway

East Entry

Archway

Room Features

A cube of solid stone stands in the north-west corner of the room, and a charred wooden shield lies in the north side of the room

Monster

Wraith (cr 5, mm 302) and 11 x Wight (cr 3, mm 300); easy, 9500 xp


Treasure: 1500 cp, 30 ep; 15 sp; 11 sp; 20 cp; 9 ep; 12 gp; 17 gp; 12 cp; 15 cp; 11 ep; 17 sp; 15 sp

Trap

Bolter Turret: DC 10 to find, DC 10 to disable; initiative +2, 3 attacks per round, +3 to hit against one target, 4d10 piercing damage

Room #164
West Entry

Archway

→   Leads to room #52, inhabited by 9 x Drow Mage and 11 x Chitine

East Entry #1

Archway

East Entry #2

Archway

→   Leads to room #100, inhabited by 11 x Wight

Empty 
Room #165
North Entry

Archway

West Entry

Archway

→   Leads to room #9, inhabited by Mindwitness and 11 x Mind Flayer

East Entry

Archway

Room Features

A wooden platform hangs over a deep pit in the south side of the room, and a torn backpack lies in the center of the room

Room #166
North Entry

Archway

→   Leads to room #24, inhabited by 3 x Duergar Despot and 6 x Duergar

West Entry

Archway

→   Leads to room #14, inhabited by Dire Troll and 2 x Troll

South Entry

Archway

→   Leads to room #70, inhabited by Dao and 4 x Earth Elemental

Room Features

A narrow shaft descends from the room into a magical cyst below, and someone has scrawled "The last wards have fallen" on the west wall

Room #167
North Entry

Archway

East Entry

Archway

South Entry

Archway

Room Features

The room has a high domed ceiling, and a faded and torn tapestry hangs from the west wall

Monster

Alkilith (cr 11, motm 44, mtf 130) and 5 x Dybbuk (cr 4, motm 113, mtf 132); easy, 12700 xp


Treasure: 1000 gp, 30 pp; 19 sp; 12 sp; 13 sp; 15 sp; 14 sp

Room #168
North Entry #1

Archway

North Entry #2

Archway

Room Features

A mural of ancient mythology covers the ceiling, and a simple fireplace sits against the east wall

Room #169
West Entry

Archway

South Entry

Archway

Room Features

A fountain decorated with six gargoyles sits in the west side of the room, and several iron spikes are scattered throughout the room

Monster

4 x Soul Monger (cr 11, motm 214, mtf 226); medium, 28800 xp


Treasure: 1000 gp, 40 pp; 600 gp, 120 pp; 500 gp, 30 pp; 1200 sp, 600 gp

Room #170
West Entry

Archway

→   Leads to room #37, inhabited by Kruthik Hive Lord and 15 x Adult Kruthik

South Entry

Archway

Room Features

Someone has scrawled "Seven steps forward, eight steps back" on the south wall, and a thumping sound can be faintly heard near the east wall

Room #171
North Entry

Archway

→   Leads to room #15

East Entry

Archway

South Entry

Archway

Trap

Earthquake Trap: DC 20 to find, DC 10 to disable; affects all targets within a 40 ft. square area, DC 18 save or take 18d10 damage and be knocked prone

Hidden Treasure

Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


16000 gp, 1400 pp, a brocade tabard threaded with gold (250 gp), a lacquered wooden bowl engraved with floral vines (250 gp), a linen coat trimmed with squirrel fur (250 gp), a silk carpet embroidered with silver (250 gp), a velvet choker trimmed with ermine (250 gp), an ivory scepter engraved with spirals (250 gp), Staff of the Magi (legendary, dmg 203)

Room #172
West Entry

Archway

East Entry

Archway

→   Leads to room #81, inhabited by 4 x Drow Mage and 7 x Quaggoth

Room Features

A stream of acid flows along a channel in the floor, and burning torches in iron sconces line the south and east walls

Monster

Ulitharid (cr 9, motm 249, vgm 175) and 7 x Mind Flayer (cr 7, mm 222); medium, 25300 xp


Treasure: 60 gp, 15 pp; 1400 cp, 10 ep; 70 gp, 10 pp; 1300 cp, 30 ep; 80 ep, 80 gp; 1600 cp, 20 ep; 140 gp; 240 sp, 50 gp

Room #173
North Entry

Archway

→   Leads to room #134, inhabited by 7 x Troll

East Entry

Archway

→   Leads to room #186

South Entry

Archway

Monster

Mindwitness (cr 5, motm 181, vgm 176) and 10 x Mind Flayer (cr 7, mm 222); hard, 30800 xp


Treasure: 150 sp, 100 gp; 220 sp, 120 gp; 80 ep, 50 gp; 90 ep, 60 gp; 210 sp, 50 gp; 130 sp, 120 gp; 130 gp; 1400 cp, 60 ep; 210 sp, 20 gp; 1600 cp, 20 ep; 190 sp, 70 gp

Trap

Lightning Turret: DC 15 to find, DC 15 to disable; initiative +1, 1 attack per round, affects all targets in a 40 ft. line, DC 14 save or take 10d10 lightning damage

Room #174
North Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #149

Empty 
Room #175
North Entry

Archway

→   Leads to room #128

West Entry #1

Archway

West Entry #2

Archway

→   Leads to room #181, inhabited by Kruthik Hive Lord and 13 x Adult Kruthik

East Entry

Archway

South Entry

Archway

Room Features

A stone sarcophagus sits in the south side of the room, and a pile of blood-soaked clothing lies in the north-east corner of the room

Room #176
East Entry

Archway

→   Leads to room #57, inhabited by Neogi Master and 11 x Neogi

South Entry

Archway

→   Leads to room #183

Room Features

Several alcoves are cut into the west wall, and a circle of tall stones stands in the north side of the room

Monster

Venom Troll (cr 7, motm 248, mtf 245) and 6 x Troll (cr 5, mm 291); easy, 13700 xp


Treasure: 1200 cp, 40 ep; 180 sp, 100 gp; 140 sp, 40 gp; 110 gp; 1300 cp, 50 ep; 220 sp, 80 gp; 170 gp

Room #177
East Entry

Archway

Room Features

Various torture devices are scattered throughout the room, and someone has scrawled a crude drawing of a succubus on the north wall

Room #178
West Entry

Archway

South Entry

Archway

→   Leads to room #180

Room Features

Several square holes are cut into the ceiling and floor, and a pile of iron spikes lies in the north side of the room

Trap

Acid Turret: DC 15 to find, DC 15 to disable; initiative +3, 1 attack per round, affects all targets within a 20 ft. cone, DC 18 save or take 10d10 acid damage for 1d4 rounds

Room #179
West Entry

Archway

South Entry #1

Archway

South Entry #2

Archway

→   Leads to room #191

Room Features

A chute falls into the room from above, and someone has scrawled "Beneath the altar" on the east wall

Room #180
North Entry

Archway

→   Leads to room #178

West Entry #1

Archway

West Entry #2

Archway

East Entry

Archway

→   Leads to room #27, inhabited by 8 x Mind Flayer and 10 x Intellect Devourer

Empty 
Room #181
North Entry

Archway

→   Leads to room #149

West Entry

Archway

East Entry

Archway

→   Leads to room #175

Room Features

Someone has scrawled a drawing of a sword on the east wall, and several pieces of trash are scattered throughout the room

Monster

Kruthik Hive Lord (cr 5, motm 169, mtf 212) and 13 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 7650 xp


Treasure: 1600 cp, 30 ep; 12 sp; 3 pp; 2 pp; 10 gp; 9 ep; 16 sp; 17 gp; 14 gp; 15 cp; 6 gp; 17 sp; 14 cp; 10 sp

Room #182
North Entry

Archway

→   Leads to room #65

East Entry

Archway

Room Features

A chute falls into the room from above, and the ceiling is covered with needle-like stalactites

Monster

14 x Wight (cr 3, mm 300); easy, 9800 xp


Treasure: 17 sp; 20 cp; 20 cp; 5 ep; 17 sp; 12 gp; 12 sp; 17 sp; 13 sp; 13 sp; 21 sp; 18 cp; 12 gp; 9 sp

Room #183
North Entry

Archway

→   Leads to room #176, inhabited by Venom Troll and 6 x Troll

East Entry

Archway

Trap

Poisoned Net Trap: DC 10 to find, DC 10 to disable; affects all targets within a 10 ft. square area, DC 12 save or take 10d10 poison damage and become restrained, half damage on a successful save

Hidden Treasure

Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)


16000 gp, 1600 pp, agate (1000 gp), diamond (1000 gp), 2 x blue sapphire (1000 gp), emerald (1000 gp), 2 x opal (1000 gp), star ruby (1000 gp), star sapphire (1000 gp)

Room #184
North Entry

Archway

→   Leads to room #158

West Entry

Archway

→   Leads to room #63, inhabited by Fomorian and 5 x Troll

East Entry

Archway

Monster

Drow Shadowblade (cr 11, motm 105, mtf 187) and 4 x Drow Elite Warrior (cr 5, mm 128); easy, 14400 xp


Treasure: 300 gp, 90 pp; 220 sp, 60 gp; 180 sp, 120 gp; 240 sp, 70 gp; 210 sp, 60 gp

Room #185
East Entry

Archway

→   Leads to room #99

Room Features

A set of demonic war masks hangs on the east wall, and someone has scrawled "right, door" on the west wall

Monster

15 x Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); easy, 6950 xp


Treasure: 11 sp; 12 cp; 16 cp; 18 sp; 19 cp; 23 cp; 12 gp; 10 sp; 12 ep; 16 gp; 23 cp; 22 cp; 18 cp; 22 cp; 12 ep; 10 cp

Room #186
West Entry

Archway

→   Leads to room #173, inhabited by Mindwitness and 10 x Mind Flayer

South Entry

Archway

Room Features

A balcony hangs from the north wall, and a sundered mace lies in the north side of the room

Room #187
West Entry

Archway

South Entry

Archway

→   Leads to room #104, inhabited by Drow Inquisitor and 8 x Drow Elite Warrior

Monster

15 x Orog (cr 2, mm 247); easy, 6750 xp


Treasure: 6 pp; 22 cp; 16 cp; 9 gp; 17 cp; 12 cp; 7 gp; 16 cp; 20 sp; 11 ep; 17 sp; 8 gp; 12 sp; 12 gp; 9 gp

Room #188
North Entry

Archway

East Entry

Archway

Room Features

Someone has scrawled "Upon the third day of the Spring of Candles, in the Kingdom of Axes, the White Palace shall be destroyed" on the north wall, and an unidentifiable odor fills the south side of the room

Monster

Duergar Warlord (cr 6, motm 111, mtf 192) and 15 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 9050 xp


Treasure: 210 sp, 60 gp; 12 ep; 5 gp; 22 cp; 13 gp; 14 gp; 8 sp; 11 gp; 12 cp; 8 sp; 11 sp; 10 ep; 13 sp; 17 cp; 12 ep; 9 gp

Room #189
West Entry

Archway

East Entry

Archway

→   Leads to room #147, inhabited by 15 x Mimic

Monster

Neogi Master (cr 4, motm 192, vgm 180) and 11 x Neogi (cr 3, motm 192, vgm 180); easy, 8800 xp


Treasure: 11 sp; 18 cp; 9 gp; 13 sp; 8 gp; 15 gp; 10 sp; 15 cp; 13 gp; 18 sp; 11 ep; 17 cp

Room #190
East Entry #1

Archway

East Entry #2

Archway

→   Leads to room #118

South Entry

Archway

Room Features

Several square holes are cut into the north wall, and someone has scrawled "Don't lose your head" in goblin runes on the east wall

Room #191
North Entry

Archway

→   Leads to room #179

South Entry

Archway

→   Leads to room #6, inhabited by Vampiric Mist and 11 x Vampire Spawn

Room Features

Someone has scrawled "Explosive runes" on the east wall, and a crushed helm lies in the north side of the room

Room #192
South Entry

Archway

→   Leads to room #200

Empty 
Room #193
North Entry

Archway

South Entry #1

Archway

→   Leads to room #20

South Entry #2

Archway

Monster

14 x Choldrith (cr 3, motm 77, vgm 132); easy, 9800 xp


Treasure: 13 ep; 20 cp; 11 ep; 16 sp; 14 cp; 20 sp; 12 gp; 15 cp; 8 sp; 23 cp; 4 pp; 8 gp; 9 sp; 3 ep

Room #194
North Entry

Archway

→   Leads to room #40, inhabited by Grick Alpha and 13 x Grick

East Entry #1

Archway

East Entry #2

Archway

→   Leads to room #101

Room Features

A stone ramp ascends towards the north wall, and lit candles are scattered across the floor

Monster

Duergar Mind Master (cr 2, motm 108, mtf 189) and 15 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 7200 xp


Treasure: 14 sp; 11 sp; 25 cp; 21 cp; 13 gp; 10 gp; 7 sp; 11 gp; 5 gp; 12 ep; 18 cp; 12 sp; 14 sp; 14 gp; 11 gp; 17 sp

Room #195
West Entry

Archway

East Entry

Archway

Room Features

The floor is covered in square tiles, alternating white and black, and someone has scrawled "gray, crimson, sapphire" on the north wall

Monster

Beholder (cr 13, mm 28) and 4 x Drow Elite Warrior (cr 5, mm 128); easy, 17200 xp


Treasure: 1200 sp, 200 gp; 150 gp; 230 sp, 90 gp; 1300 cp, 20 ep; 180 sp, 40 gp

Trap

Heavy Chain Flail: DC 10 to find, DC 10 to disable; initiative +1, 1 attack per round, +9 to hit against all targets within 5 ft., 18d10 bludgeoning damage and knocked prone

Room #196
North Entry

Archway

West Entry

Archway

→   Leads to room #111

Room Features

A magical statue in the east side of the room answers questions with insults, and a sundered shield lies in the east side of the room

Room #197
North Entry

Archway

→   Leads to room #118

West Entry

Archway

→   Leads to room #108

East Entry

Archway

→   Leads to room #31

Room Features

A wooden platform hangs over a deep pit in the south-east corner of the room, and a pile of blood-soaked clothing lies in the south side of the room

Monster

Beholder (cr 13, mm 28) and 5 x Cloaker (cr 8, mm 41); medium, 29500 xp


Treasure: 400 ep, 300 gp; 1400 cp, 60 ep; 120 ep, 50 gp; 240 sp, 120 gp; 170 gp; 250 sp, 80 gp

Room #198
North Entry

Archway

Room Features

A cube of solid stone stands in the south side of the room, and patches of mushrooms grow in the south side of the room

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)


16000 gp, 1400 pp, a pair of silk gloves trimmed with lynx fur (250 gp), a porcelain salt cellar gilded and painted with mythical imagery (250 gp), a velvet merchant's cap adorned with a feather (250 gp), an agateware bowl adorned with gold and a crown and throne in relief (250 gp), an agateware jar gilded and painted with a legendary coat of arms (250 gp), an electrum medallion engraved with arcane runes (250 gp), an electrum rapier engraved with draconic runes (250 gp), Bag of Holding (uncommon, dmg 153), Potion of Greater Healing (uncommon, dmg 187), 2 x Potion of Healing (common, dmg 187), Potion of Greater Healing (uncommon, dmg 187)

Room #199
North Entry #1

Archway

North Entry #2

Archway

West Entry

Archway

→   Leads to room #99

South Entry

Archway

Trap

Poisoned Guillotine Blade: DC 15 to find, DC 10 to disable; +7 to hit against one target, 10d10 slashing/poison damage

Hidden Treasure

Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)


11000 gp, 1800 pp, a brocade cloak threaded with silver (250 gp), a brocade mantle trimmed with genette (250 gp), a porcelain cup adorned with platinum and a crown and throne in relief (250 gp), an agateware chalice adorned with gold and a coat of arms in relief (250 gp), an ivory rod set with a rosette of blue sapphire (250 gp), Potion of Climbing (common, dmg 187), Potion of Healing (common, dmg 187), Spell Scroll (Crown of Madness) (uncommon, dmg 200), Potion of Animal Friendship (uncommon, dmg 187), Potion of Greater Healing (uncommon, dmg 187), Potion of Growth (uncommon, dmg 187), Mithral Armor (half plate) (uncommon, dmg 182)

Room #200
North Entry

Archway

→   Leads to room #192

West Entry

Archway

East Entry

Archway

→   Leads to room #117

South Entry

Archway

→   Leads to room #98

Empty 
Room #201
North Entry

Archway

East Entry #1

Archway

→   Leads to room #114

East Entry #2

Archway

Monster

Quaggoth Thonot (cr 3, mm 256) and 15 x Quaggoth (cr 2, mm 256); easy, 7450 xp


Treasure: 14 gp; 16 gp; 6 gp; 15 cp; 15 cp; 14 cp; 1 pp; 13 sp; 14 sp; 18 cp; 1 pp; 2 pp; 10 gp; 14 cp; 20 cp; 17 cp

Room #202
North Entry

Archway

→   Leads to room #53, inhabited by Yuan-ti Anathema and 7 x Yuan-ti Pureblood

East Entry

Archway

South Entry

Archway

Trap

Earthquake Trap: DC 15 to find, DC 15 to disable; affects all targets within a 40 ft. square area, DC 16 save or take 18d10 damage and be knocked prone

Room #203
North Entry

Archway

West Entry

Archway

East Entry

Archway

South Entry

Archway

→   Leads to room #78, inhabited by Skull Lord and 2 x Flameskull

Room Features

A tile mosaic of ghoulish carnage covers the floor, and a hole has been blasted into the north wall

Monster

8 x Spawn of Kyuss (cr 5, motm 225, vgm 192); easy, 14400 xp


Treasure: 1300 cp, 60 ep; 160 sp, 60 gp; 250 sp, 70 gp; 130 gp; 170 sp, 60 gp; 290 sp, 40 gp; 110 gp; 800 cp, 50 ep

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